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It's a weird problem
Error in static constructor of LWM.DeepStorage.ModInit: System.TypeInitializationException: The type initializer for 'LWM.DeepStorage.ModInit' threw an exception. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidOperationException: Operation is not valid due to the current state of the object.
at MorePlanning.MorePlanningMod.get_Instance () [0x00009] in <fa2e34e9b95f4d94b01069d494aeffd6>:0
at MorePlanning.Patches.HarmonyPatches.CacheDesPanels_Postfix () [0x00000] in <fa2e34e9b95f4d94b01069d494aeffd6>:0
at (wrapper dynamic-method) RimWorld.MainTabWindow_Architect.RimWorld.MainTabWindow_Architect.CacheDesPanels_Patch1(RimWorld.MainTabWindow_Architect)
at RimWorld.MainTabWindow_Architect..ctor () [0x00033] in <947b134afd9f49cf9cc883edb73fe5db>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x000a8] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.MainButtonDef.get_TabWindow () [0x00016] in <947b134afd9f49cf9cc883edb73fe5db>:0
at LWM.DeepStorage.Settings.ArchitectMenu_ClearCache () [0x00016] in <75e230e17229499eaef96fbaedefb9ca>:0
at LWM.DeepStorage.Settings.ArchitectMenu_Show () [0x00017] in <75e230e17229499eaef96fbaedefb9ca>:0
at LWM.DeepStorage.Settings.ArchitectMenu_ChangeLocation (System.String newDefName, System.Boolean loadingOnStartup) [0x00030] in <75e230e17229499eaef96fbaedefb9ca>:0
at LWM.DeepStorage.Settings.DefsLoaded () [0x000f2] in <75e230e17229499eaef96fbaedefb9ca>:0
at LWM.DeepStorage.ModInit..cctor () [0x00005] in <75e230e17229499eaef96fbaedefb9ca>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility.Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Re: error log, that doesn't look good. It appears More Planning and I are stepping on each others' toes...
no