Slay the Spire

Slay the Spire

RatMod
sadoni 18 Jan, 2020 @ 7:23pm
Crash with bleeding effect
Just had a crash with RatMod due to the bleed effect from the Silent. Relevant crash log:

03:20:39.082 INFO basemod.BaseMod> ----------- Minion Before Attacking --------------
03:20:39.733 INFO actions.BleedingLoseHpAction> Spike Slime (M) HAS 24 HP.

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchFieldError: damageFlash
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchFieldError: damageFlash
at ratmod.actions.BleedingLoseHpAction.update(BleedingLoseHpAction.java:38)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2512)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:879)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:427)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
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SakuraKoi 7 Mar, 2020 @ 9:58pm 
I have the very same crash consistently so I will have to disable this mod until it is fixed which is a shame I say.

05:52:59.825 INFO basemod.BaseMod> publish on Player Damaged
05:53:00.920 INFO actions.BleedingLoseHpAction> Reporter of Fantasy HAS 58 HP.

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchFieldError: damageFlash
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchFieldError: damageFlash
at ratmod.actions.BleedingLoseHpAction.update(BleedingLoseHpAction.java:38)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2512)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:879)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:427)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
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