DayZ
Gold Nuggets
Sheldon 17 Feb, 2021 @ 6:37pm
My config custom for namalsk
Mod 100% nice job !

For namalsk:


EVENTS.XML

EDIT TrajectoryStones

<event name="TrajectoryStones"> <waves>0</waves> <nominal>25</nominal> <min>1</min> <max>2</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>25</saferadius> <distanceradius>100</distanceradius> <cleanupradius>25</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0"/> <position>player</position> <limit>parent</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="0" min="0" type="SmallStone"/> <child lootmax="0" lootmin="0" max="0" min="0" type="Stone"/> <child lootmax="0" lootmin="0" max="0" min="0" type="Nugget_Small"/> <child lootmax="0" lootmin="0" max="0" min="0" type="Nugget_Middle"/> </children> </event>


TYPES.XML


<type name="Nugget_Big"> <lifetime>900</lifetime> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> </type> <type name="Nugget_Middle"> <lifetime>900</lifetime> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> </type> <type name="Nugget_Small"> <lifetime>900</lifetime> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> </type>


TRADER CONFIG

<Category> NUGGETS AND GOLDBAR Nugget_Small, 1, -1, 20 Nugget_Middle, 1, -1, 250 Nugget_Big, 1, -1, 3000 goldbar10k, 1, 10000, 10000 goldbar_base, 1, 40000, 40000 goldbar20k, 1, 20000, 20000 goldbar50k, 1, 50000, 50000 goldbar100k, 1, 100000, 100000


I share my config because this mod is TOP and I like it a lot! thx
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Showing 1-5 of 5 comments
Dyson 7 Apr, 2021 @ 9:17am 
thank you
New B 2 Sep, 2021 @ 2:37pm 
thank you !
Stollenwerk 25 Oct, 2021 @ 3:22pm 
TrajectoryStones is already defined as event. I would suggest to use ItemNuggets instead (or something else with Item at the beginning) And your cfgeventspawns code is missing here to use the above ;-) I don't need them, have my own, just to mention.
Last edited by Stollenwerk; 25 Oct, 2021 @ 3:24pm
Sheldon 27 Oct, 2021 @ 3:35am 
No, nothing is missing, it is functional as well.
Lord Rizzington 8 Jun, 2023 @ 12:51pm 
Can I just use the type to spawn little nuggets about namalsk for players to find like regular loot or does it have to have an event trigger?
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Showing 1-5 of 5 comments
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