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BUT bosses have way too much hp. First 3 are ok, then they take ages AGES to die (at this point, people are not full stuff at all). Ex. : the iron bear. Pretty cool mechanics but... zzZZzzz sooooo much hp. I don't really want to do 100 times the same thing just to kill 1 boss.
This kind of experience, even on casual mode, is not satisfying : people want to understand the spells of the boss (after many tries), and then destroy him. But a 15min slug even when you understoof the boss ? Nah.
GL to balance it !
thanks for the feedback. It was not meant to be "too easy". Its kinda hard to satisfy loweder and higher skilled players at the same time. I do my best - your feedback will help me through this process
His stats gone up really fast and game esentially broke