安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=182109140
and it will have
Repulsion Gel
Propulsion Gel
Conversion Gel
Adhesion Gel
Reflection Gel
and it would work all the gels would and it would have sounds and maybe better quality like portal 2's gel quality
"In Source 2007 games, using an $envmapmask which is not stored in a subfolder will cause the texture to fail loading in-game." - https://developer.valvesoftware.com
the new workshop update likely moved the subfolder this is referring too, thus creating the glitch we see.