DayZ
DayZ-SA-Tomato
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Apex  [desarrollador] 10 ENE 2019 a las 2:03
Bug Reports
While filling out a bug report, please use the following format to make it easier for us to locate the bug.

1. Describe the bug to the best of your ability: 2. What were actions performed previously (give or take 1 minute) before the bug occurred: 3. When did this happen?: 4. Are there any error logs (Found in script.log): 5. Where did the bug occur?: 6. Any other comments?:
< >
Mostrando 1-15 de 29 comentarios
KAXANDR 11 ENE 2019 a las 2:49 
Here is a crash. I get it when I play on the server under the admin panel.

CS19500, 10.01 2019 19:44:41
NULL pointer to instance
Class: 'CustomMission'
Function: 'IsAdmin'
Stack trace:
com/DayZ-SA-Tomato/scripts/5_Mission/m_missionserver.c:329
com/DayZ-SA-Tomato/scripts/5_Mission/m_missionserver.c:137
scripts/5_Mission/mission\missionserver.c:72
com/DayZ-SA-Tomato/scripts/5_Mission/m_missionserver.c:407
scripts/3_Game/dayzgame.c:1658

Runtime mode
CLI params: config instance\config.cfg port 2902 mod DayZ-Sa-Tomato profiles instance dologs adminlog netlog freezecheck noFilePatching scrAllowFileWrite


But this error is always when the server is running

com/DayZ-SA-Tomato/scripts/5_Mission/m_missionserver.c:101
scripts/3_Game/dayzgame.c:875
[ARS]_sdd 19 ENE 2019 a las 2:45 
Hello. After last update of Dayz not working Tomato. Please, chek it and update. Have a nice day
One Shot 21 ENE 2019 a las 3:46 
getting erro with new update.
error is Compile Error

cantcompile "world script module!
com/Dayz-SA-Tomato/scripts/4_world/filehandeling\player\permissionty pe.c(16): class 'permissiontype'
already exists



thats what the error message i get

i get this message when i play dayz from the dayz offical launcher and not the third pary dayzsa launcher, manually activate mods then when i click play i get the erro message, if i disbale this mod then dayz works just fine
Última edición por One Shot; 21 ENE 2019 a las 3:51
Sanderz 21 ENE 2019 a las 6:25 
After entering the game and closing the interface for the first time by pressing the "M" call, opening it again will cause the game client to crash.
Forrester 21 ENE 2019 a las 9:32 
@Mr.小栗熊 After entering the game and closing the interface for the first time by pressing the "M" call, opening it again will cause the game client to crash.

I have this error too
After entering the game and closing the interface for the first time by pressing the "M" call, opening it again will cause the game client to crash.
It stoped working for me its like the mod is not there anymore
OK, I made it work now, but the Problem Maveric is reporting above occurs the game crashes !
Apex  [desarrollador] 21 ENE 2019 a las 14:27 
I'll be making the creator aware of recent issues.
and btw, the game crashes not by Pressing M the 2nd time but as soon as I press it
Anonymous 21 ENE 2019 a las 17:44 
Tell the developer, first let him test a couple of days and then post it! People have problems and enough ...
Ok Ghost I guess I can’t Expect much from you but I’m going to enlighten you one something.
This is where we found out about your Mod.
This is where we all come to get help for you Mod.
This is where you need to help people to get your mod running.
Don’t push people to github because you don’t update stuff on steam, steam does it automatically so find a way of your mod being updated without having or causing problems to the admins/users.
This mod is coming out of 6 servers because of your lack of help and your getting a thumbs down and unsubscribe, sorry clean your act kid
Apex  [desarrollador] 22 ENE 2019 a las 13:03 
Publicado originalmente por 🆅🅰🅻🆅🅴 Swoop!:
Ok Ghost I guess I can’t Expect much from you but I’m going to enlighten you one something.
This is where we found out about your Mod.
This is where we all come to get help for you Mod.
This is where you need to help people to get your mod running.
Don’t push people to github because you don’t update stuff on steam, steam does it automatically so find a way of your mod being updated without having or causing problems to the admins/users.
This mod is coming out of 6 servers because of your lack of help and your getting a thumbs down and unsubscribe, sorry clean your act kid
Sorry to hear you feel that way.

But we've been incredibly busy, and both me and Ghost are also engaged in a different project.

Now, if you're still wanting support, I can ask someone from the mod support to get back to you in this thread or on Discord. Alternatively, I can see if I can help you, but unfortunately, I've not been in the loop that much as I've been focused on different things.

Bug reporting on Steam is also very inconsistent and doesn't allow us to properly test. A Discord conversation can shed some much needed light on a bug, and I can ask someone to check out if they can reproduce it.
Última edición por Apex; 22 ENE 2019 a las 13:04
Publicado originalmente por BFLPGhost:
U cry babies come to discord and help me testing I don't get any crash on my server or go to github and fix it urself what about that all files are public

Sorry Lion but when I see a reply like this I go Postal

Lion I have been to your Discord and I can go right now Like I sayd I have several Servers running this mod, and since I started on this one I would like to continue on it.
Im going to drop in right now since I got a extra no production server I can do the testing, See you in there
Sanderz 25 ENE 2019 a las 0:44 
SC-201707051307, 25.01 2019 15:44:59
NULL pointer to instance
Class: 'AdminMenu'
Function: 'ReceiveRPC'
Stack trace:
com/DayZ-SA-Tomato/scripts/5_Mission/core\modules\adminmenu.c:879
scripts/3_Game/dayzgame.c:1698

Runtime mode
CLI params: config serverDZ.cfg mod DayZ-SA-Tomato profiles E:\DAYZ\steamapps\common\DayZServer\Profiles\
< >
Mostrando 1-15 de 29 comentarios
Por página: 1530 50