Hearts of Iron IV

Hearts of Iron IV

Ultimate Ideas Pack (OLD)
Dirtmonkey  [developer] 12 Nov, 2018 @ 7:13am
suggestions
if you have any ideas for this mod, or any mods you wish to see incorporated into this mod leave your ideas here.
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Showing 1-12 of 12 comments
MonstraG 13 Nov, 2018 @ 7:45am 
Add gui version (available on workshop) of national ideas instead of current one.
Adding YAMM (The one from Black Ice) would be very nice...
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=943642212
Dirtmonkey  [developer] 19 Nov, 2018 @ 6:27am 
@The Almighty Legend Captain Jack I'll take a look at it
Thanks!
Devious Dash 17 Dec, 2018 @ 6:01pm 
Could you possibly make a version that integrates the greater possibilities GUI, instead of using the original ideas? Link to the mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1379124352
Last edited by Devious Dash; 17 Dec, 2018 @ 6:01pm
♢Gotomtom 2 Mar, 2019 @ 2:22am 
common>ideas>add_effects_pro

For the Small warship and large warship production you want to use the following for MTG


ship_hull_submarine = {
build_cost_ic = -0.1 instant = yes
}
ship_hull_light = {
build_cost_ic = -0.1 instant = yes
}
ship_hull_cruiser = {
build_cost_ic = -0.1 instant = yes
}
ship_hull_heavy = {
build_cost_ic = -0.1 instant = yes
}
ship_hull_carrier = {
build_cost_ic = -0.1 instant = yes
}


I have not yet checked if the original bonuses, like sortie efficiency and ship organisation, has changed, since all the original ship classes are technically still in the game, and a BC or BB though both using the heavy hull, is determined by whether you add BB or BC armor, while light or heavy cruiser depends on adding light or medium guns.

Hope it helps :)
♢Gotomtom 2 Mar, 2019 @ 2:28am 
checked the naval_doctrine.txt and it gives out the bonuses to the original CV/BB/BC/CA/CL/DD/SS as before MTG so no change there I suppose
Dirtmonkey  [developer] 2 Mar, 2019 @ 4:05pm 
thanks @Gotomtom i'll make sure to add that for the next update!
🎀Leafbox_ 19 Apr, 2019 @ 6:41am 
You could add something like a "Civil Freedom" and "School Sizes" for ideas, Civil freedom would have this:

Dictatoric: (fascism+communism only) Consumer Goods: -20%, Stability: -35%, War Support: -25%, Factory output: 40%, Research time: 15%

No Rights: Consumer Goods: -10% , Stability: -25% , War support: -30% , Factory Output: 35%,Research Time: -10% , Recrutiable Population: +2%

Low: Consumer Goods: -7.5%, Stability: -10%, War Support: -20%, Factory Output, 20%, Research Time: -5%, Recrutiable Population: +1%

Average: Cosumer Goods: -5% , Research Time: +5%

High: Consumer Goods: 5% , Stability: +10% , War Support: +20% , Factory Output: -10%, Research time: +10%, Recruitable Population : -1%

Free: Cosumer Goods: 10%, Stability: +25% , War Support: +30%, Factory output: -15%, Research time: +12% , Recruitable Population: -2%

School Sizes is not really easy to manage, it's up to you.

pls notice as itook long

Last edited by 🎀Leafbox_; 19 Apr, 2019 @ 6:41am
Dirtmonkey  [developer] 19 Apr, 2019 @ 1:52pm 
Originally posted by 🌟 Smacking Snacks 🌟:
You could add something like a "Civil Freedom" and "School Sizes" for ideas, Civil freedom would have this:

Dictatoric: (fascism+communism only) Consumer Goods: -20%, Stability: -35%, War Support: -25%, Factory output: 40%, Research time: 15%

No Rights: Consumer Goods: -10% , Stability: -25% , War support: -30% , Factory Output: 35%,Research Time: -10% , Recrutiable Population: +2%

Low: Consumer Goods: -7.5%, Stability: -10%, War Support: -20%, Factory Output, 20%, Research Time: -5%, Recrutiable Population: +1%

Average: Cosumer Goods: -5% , Research Time: +5%

High: Consumer Goods: 5% , Stability: +10% , War Support: +20% , Factory Output: -10%, Research time: +10%, Recruitable Population : -1%

Free: Cosumer Goods: 10%, Stability: +25% , War Support: +30%, Factory output: -15%, Research time: +12% , Recruitable Population: -2%

School Sizes is not really easy to manage, it's up to you.

pls notice as itook long

not a bad idea Smacking Snacks
FloridaMan 28 May, 2019 @ 4:16pm 
Can you make it work with the great war mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=699709023
otya 22 Oct, 2019 @ 7:26pm 
The mod "Better European focus Trees" adds some ideas, you could add these if they interest you.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1614404573
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