XCOM 2
Templar Dragon Hero Class
Circle of Psi 2018년 10월 30일 오전 1시 55분
Templar Priest
Small idea wanted to share, Templar (No weapons at all, just his Psi-Amp and Blades) and is more of a support Templar.

Initiate: Rend, Focus, Fortress, Mind Merge,
Acolyte: Inspire, Solace, Soul Merge,
Adept: Exchange ,Invert, Reflect (Grants Deflect)
Disciple: Sustain,Ghost, Pillar
Mystic: Void Conduit, Teleport, Psi-Bomb.
Warlock: Domination, Soul Steal, Stasis Shield (Both powes grant required perks)
Magus: Ionic Storm, Void Rift, Null Lance
Circle of Psi 님이 마지막으로 수정; 2018년 10월 30일 오전 1시 55분
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Mitzruti  [개발자] 2018년 10월 30일 오후 12시 20분 
Didn't want to step on PZ's toes. His Templar Psion already uses the psiamp

The other thing i'd worry about is populating the XCom list. There aren't a whole lot abilitys that'd work well and aren't already in that list.
Arkhangel 2018년 11월 1일 오후 9시 18분 
honestly the Psion makes more sense than this one does.

no offense. mean, the Scythe, Heavy and Psion're pretty much all based off stuff we actually saw them with in Cutscenes (Outrider with her knife, the Skirmisher handling the Grenade Launcher in the Factions preview cinematic if you have L & A enabled, and so on).

Gauntlet class would make more sense as a Skirmisher, because, you know, former Purifiers. Same with a stealthy Psionic being a templar, not a reaper.
Arkhangel 2018년 11월 2일 오전 4시 15분 
well, in fairness, the Skirm is kinda the most "flexible" of the three, just given the various trooper backgrounds (i've even had one or two Chosen Pathfinders join up via the non-skirm hybrids mod/fulton reward mix).

little less leeway in the case of the other two, specially Templars. Could see an explosives-specced Reaper that's a mine/trap specialist.
Mitzruti  [개발자] 2018년 11월 3일 오후 12시 18분 
Depends on how you look at it, I suppose. Templars manifest thier psionc powers almost exclusively in a very flashy, very physical manner. Arguments could be made that more direct mental abilities are out of place among them.

The Dragon would probablly feel better if the animations were swapped to present them as launching fire from thier hands or just snapping thier fingers to make explosions. Instead of relying on a gadget.

All of them actually began life as normal soldier classes, but... well, cosmetic issues, especialy with shard gauntlets was making that a bit icky. Hero classes let me side step those.
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