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The Mod C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1548117573 [NewAmericanTrafficLightsGray.dll] has caused an error [ModException]
Details:
System.NullReferenceException: Object reference not set to an instance of an object
at NewAmericanTrafficLightsGray.NATLG.ReturnStyleFromRoadname (System.String name) [0x00000] in <filename unknown>:0
at NewAmericanTrafficLightsGray.NATLG.ReplaceTL (IEnumerable`1 roads) [0x00000] in <filename unknown>:0
at NewAmericanTrafficLightsGray.NATLG.ReplaceAllTL () [0x00000] in <filename unknown>:0
at NewAmericanTrafficLightsGray.LoadingExtension.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
Would it be possible to assign custom roads from the workshop to a road type based on the road width and global direction alone?
Example: https://imgur.com/a/3gyIaP9
So for example all roads that have a half width of 8m would get categorized automatically under "small roads". The traffic light prop positions on the side of the road would be the same regardless of the what the road specifies.