Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=270285708
To get this and future updates, re-download the GitHub repository which is linked to above.
Removed world portals (needs to be downloaded manually now from bliptec/world-portals). Switched exterior to 'newexterior.mdl', includes fixed windows (so far). Alt-E now opens/closes the door, can be used on exterior or interior (clipping issue with portal is known). Updated interior/exterior models to latest versions.
IMPORTANT: You need to install bliptec's world-portals[github.com] addon for this to work correctly!
New clientside model merges with portal view on exterior and shows on
interior. Visible line from the outside though, looking into it. The two
screens have been 3D2D'd and nearly ready for action. They have a test
screen on them at the moment. Slightly adjusted collision model for
interior.