Garry's Mod

Garry's Mod

TARDIS (Legacy)
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an idea for hads
when you activate hads before landing the tardis checks the area to see if there is hostile action near the area its going to land at or if guns are being shot, the tardis will make some kind of noise wich will mean that you cant land there unless the guns arent being fired for 20 seconds or if teh hostile thing has left the the raideus and maybe the tardis takes off when a weapons is fired near the tardis or the tardis auto locks the door so even someone with a sonic cant get in
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Showing 1-8 of 8 comments
techno156 10 Jul, 2014 @ 3:07am 
Maybe, but landmines...
Biased_Trapezoid 10 Jul, 2014 @ 11:06am 
i dont konw about land mines ive never used them before
techno156 10 Jul, 2014 @ 5:55pm 
Basically, they explode when you step on them, meaning that someone could plant them under your TARDIS when you land...
Biased_Trapezoid 10 Jul, 2014 @ 8:44pm 
Well yea maybe the tardis could do a check through the dev console and see if anybody placed a land mine that is near the tardis
techno156 11 Jul, 2014 @ 5:19am 
Originally posted by John waffle:
Well yea maybe the tardis could do a check through the dev console and see if anybody placed a land mine that is near the tardis
Maybe... But I don't think the devconsole tracks that sort of t hing
Biased_Trapezoid 11 Jul, 2014 @ 6:48am 
Well it sort of does because if you go into the console if would say so and so spawned this or fired a bullet or placed somting
techno156 11 Jul, 2014 @ 6:05pm 
Originally posted by John waffle:
Well it sort of does because if you go into the console if would say so and so spawned this or fired a bullet or placed somting
Spawned has never equalled placed, depending on the type of landmine... :p
Divided  [developer] 17 Aug, 2014 @ 5:51am 
There's no reliable way to check for danger.
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