RimWorld

RimWorld

Quality Cooldown
Is there a way to make the melee cooldown stay stable?
I the game it keeps changing only on melee weapons, range is fine.

So on every tick the weapon is different and most of the time it's NAN damage and -200000% armor penetration, with cooldown changing through all values as well :steamsad:
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dninemfive  [vývojář] 30. říj. 2020 v 14.20 
Please make an issue[github.com] with a HugsLib log from when you saw this happening. I haven't noticed it, and there's no reason to believe this mod would cause that.

Sorry for the late reply, Steam doesn't notify workshop authors when people create discussions.
I know, veeery late response, but for those who see it in the future, this is a feature of Yayo's Combat. It randomizes melee damage so you'll see melee weapon DPS change constantly. You can turn it off in the mod options.

I don't know about the negative armor pen though, sounds like a conflict with a modded weapon.
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Zobrazuje se 12 z 2 komentářů
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