RimWorld

RimWorld

[WH40K]Adetpus Xenobiologis: Tau, Kroot, Vespid
 Toto téma bylo přilepeno, takže je nejspíš důležité
Ogliss  [vývojář] 23. úno. 2020 v 9.53
Bug Reports
Somewhere to post Bug Reports, Please try to include as much relevent information as possible, including the version of RimWorld your using. (1.0, 1.1, etc), if your using Combat Extended.

Or via GitHubs IssueTracker at
https://github.com/Ogliss/AdMech-Xeno-AHR-Tau/issues


If you have HugsLib you can press CTRL + F12 to copy the report and paste it here.

Alternatively click
https://gyazo.com/579d014e1fe4583c19c03ba6fe54e91d

which should open something like this
https://gyazo.com/fd6fbe3394b1f87805b05cd5e4ff4d93

in the bottom left is the share logs button, click that and copy the link and paste it into a comment here

or you can copy it from your log directory, which will be something along the lines of.

C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\output_log.txt

or

C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\output_log.tx

it can also be at

C:\Users\USERNAME\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\player.log


Known Issues
None Currently
Naposledy upravil Ogliss; 21. led. 2021 v 14.42
< >
Zobrazuje se 115 z 33 komentářů
Hey, so running the mod in Rimworld version 1.1. Not a major bug, but on the Kroot, the info panel for the Hyperactive Nymune Organ is blank. There wasn't anything in the log related to this or any of your 40k mods, so I'm not sure if its one of my other mods causing it to be blank, a glitch in this mod doing so, or if its just a WIP and the page just hasn't been done yet.
Ogliss  [vývojář] 3. bře. 2020 v 19.37 
Good to know, will take a look at it when i can, ty!
Maki 17. říj. 2020 v 19.49 
Errors that looks like its to do with Rimpedia:

Failed to find Verse.PawnKindDef named KrootOx. There are 1213 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
Verse.PawnKindDef:Named(String)
Rimpedia.Cache:GetPawnKindDef(ThingDef)
Rimpedia.RimpediaAnimalThing:resolveGraphics(ThingDef)
Rimpedia.RimpediaAnimalThing:.ctor(ThingDef)
Rimpedia.ThingList:.ctor()
Rimpedia.Cache:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

---

Rimpedia : [ Fail load : Kroot Ox (Ogliss.AdMech.Xenobiologis) ]
Verse.Log:Error(String, Boolean)
Rimpedia.Cache:FailLoadError(ThingDef)
Rimpedia.Cache:GetPawnKindDef(ThingDef)
Rimpedia.RimpediaAnimalThing:resolveGraphics(ThingDef)
Rimpedia.RimpediaAnimalThing:.ctor(ThingDef)
Rimpedia.ThingList:.ctor()
Rimpedia.Cache:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

These errors are repeated with "Rimpedia.RimpediaAnimalThing:AddBioemList(ThingDef)" as well instead of "resolveGraphics"
Maki 17. říj. 2020 v 19.57 
Log of XB Magos, XB Tau and Rimpeadia loaded:

https://gist.github.com/4546ec8458e30ffdb3e640a9030b27e9
Ogliss  [vývojář] 28. říj. 2020 v 15.48 
curiously, the errors you posted are absent from the log above
Maki 28. říj. 2020 v 23.16 
Not sure, I just clicked the button as-is. Does it only extract the section selected?
Ogliss  [vývojář] 29. říj. 2020 v 4.15 
it Should extract the last 10k lines of logging,

is it still occuring after the update last night?
Jetpack bug
This may be a bug with the base game code, but when you make a caravan and get into an encounter; if all of your pawns have jump jets and used them simultaneously your instance disappears along with those pawns. They simply cease to exist and if you were in a quest map, fail that quest.
Ogliss  [vývojář] 20. lis. 2020 v 4.13 
stupidly enough, steam doesnt notify authors when people start discussions on their mods, it only notifies when its either a comment, or a reply to a discussion they are already subbed to.

so im just seeing this now, is it still occuring?, i will merge this into the pinned Bug reports discusssion so i actually Get notifications
Hi, I got a Kroot offered as a reward for a quest. When I opened its info pane, I got an error:
https://pastebin.com/RiMvSKdb
and its Melee DPS stat was constantly changing from a number to NaN:
https://www.youtube.com/watch?v=2hd3rQGn06Y
Found a bug that whenever I make a pawn wear the tau combat armour, that the backpack on the back of the armour, shows up at the front, obscuring the face and helmet. Might be an issue on my end but its extremely annoying.
TAU STEALTH SUIT HAS PURPLE BOX ERROR.
chryssjanzonio původně napsal:
TAU STEALTH SUIT HAS PURPLE BOX ERROR.
Same here.
Vespind keep trying to their hair and bread at styling station until downed, although none of them are assigned to the race. There were workaround to change <has style> under the hair / bread def off manually by updating xml or using in-game def editor. It would be better if you can make it as a default.
Hi, i have a problem with the XV25 Stealthsuit. when someone is wearing it, it doesnt appear on them instead they are invisibile. First i thougt it was supposed to be like that but than I saw the error. I have Version 1.3 without Ideology. Any idea? Thx in advance.

Failed to find any textures at Things/Item/Apparel/Tau/XV25Stealthsuit/XV25_Male while constructing Multi(initPath=Things/Item/Apparel/Tau/XV25Stealthsuit/XV25_Male, color=RGBA(0.780, 0.518, 0.004, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get<Verse.Graphic_Multi> (string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color)
(wrapper dynamic-method) RimWorld.ApparelGraphicRecordGetter:RimWorld.ApparelGraphicRecordGetter.TryGetGraphicApparel_Patch1 (RimWorld.Apparel,RimWorld.BodyTypeDef,RimWorld.ApparelGraphicRecord&)
(wrapper dynamic-method) Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveApparelGraphics_Patch1 (Verse.PawnGraphicSet)
AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveAllGraphics_Patch2 (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnInternal_Patch2 (Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
yayoAni.Patch_PawnRenderer_RenderCache:Prefix (Verse.PawnRenderer,Verse.Pawn,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, System.ValueTuple`2<UnityEngine.Color, bool>>,Verse.Rot4,single&,UnityEngine.Vector3,bool,bool,bool,bool,bool,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
(wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderCache_Patch1 (Verse.PawnRenderer,Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,bool,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PawnCacheRenderer:OnPostRender ()
(wrapper dynamic-method) RimWorld.PawnCacheRenderer:RimWorld.PawnCacheRenderer.RenderPawn_Patch1 (RimWorld.PawnCacheRenderer,Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PortraitsCache:RenderPortrait (Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,Verse.Rot4,bool,bool,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PortraitsCache:Get (Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.ColonistBarColonistDrawer:DrawColonist (UnityEngine.Rect,Verse.Pawn,Verse.Map,bool,bool)
RimWorld.ColonistBar:ColonistBarOnGUI ()
RimWorld.MapInterface:MapInterfaceOnGUI_BeforeMainTabs ()
RimWorld.UIRoot_Play:UIRootOnGUI ()
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

Error rendering pawn portrait: Exception has been thrown by the target of an invocation.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
yayoAni.Patch_PawnRenderer_RenderCache:Prefix (Verse.PawnRenderer,Verse.Pawn,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, System.ValueTuple`2<UnityEngine.Color, bool>>,Verse.Rot4,single&,UnityEngine.Vector3,bool,bool,bool,bool,bool,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
(wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderCache_Patch1 (Verse.PawnRenderer,Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,bool,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PawnCacheRenderer:OnPostRender ()
(wrapper dynamic-method) RimWorld.PawnCacheRenderer:RimWorld.PawnCacheRenderer.RenderPawn_Patch1 (RimWorld.PawnCacheRenderer,Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PortraitsCache:RenderPortrait (Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,Verse.Rot4,bool,bool,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PortraitsCache:Get (Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.ColonistBarColonistDrawer:DrawColonist (UnityEngine.Rect,Verse.Pawn,Verse.Map,bool,bool)
RimWorld.ColonistBar:ColonistBarOnGUI ()
RimWorld.MapInterface:MapInterfaceOnGUI_BeforeMainTabs ()
RimWorld.UIRoot_Play:UIRootOnGUI ()
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
< >
Zobrazuje se 115 z 33 komentářů
Na stránku: 1530 50