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by doing this you break the mod, bosses and some important things die way too quickly, and you never get to experience the boss fully.
in non breaking runs where you're not extremely overpowered the health scaling will not have as much of an effect, or at least shouldnt. the health scaling only goes into effect if it is determined that the fight could be much shorter than intended, or at least im pretty sure this is how it works
fights taking too long was never the intent of the system, it was meant to make sure theres a minimum amount of time that you fight the boss, around 20 seconds or so, so you can see the boss in action and to prevent broken synergies like ipecac + dr fetus from instantly killing our bosses.