Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
1.) Sometimes when applying the Trial of the Elders to animals, it doesn't get removed from the operations list - if the operation was successful. I haven't noticed with failures.
2.) Healer mech serum "healed" Trial of the Elders from one of my pawns. Is this intentional?
"the pawns went thru a trail end up with some weird bug when attaching body parts, vanilla lung or epoe parts even rjw ones
might be a conflict with epoe and facialstuff, in the case surgery with epoe parts, surgery starts, at least the first step setting the victim uncunscious, and then ends up taking no effect ,wasted medkits and the body part to be installed, and the surgery bills not cancelled.
while with parts from other mods and the vanilla ones, the doc stands idle facing the wrong side, then he just hauls the medkit and bodyparts back to storage
JobDriver threw exception in initAction for pawn Alex driver=JobDriver_DoBill (toilIndex=12) driver.job=(DoBill (Job_1997) A=Thing_Alien_Astoriel12888 B=Thing_PolarisVirtualNetChip52135 C=(116, 0, 131)) lastJobGiver=RimWorld.JobGiver_Work
System.NullReferenceException: Object reference not set to an instance of an object
at FacialStuff.PawnExtensions.CheckFaceForAddedParts"