Darkest Dungeon®
The Voivode - Reworked
CarnifeX  [Разработчик] 7 окт. 2018 г. в 10:38
Bugs and Issues.
Hey there,

Bugs often sneak up into an early release.Please report anything you find into this thread.
When you encounter a bug pls share provide the following informations:

- Screenshot (if possible)
- Active dlcs [CoM,CC,SB]
- Is the Bug reproducable ?
- List of MOds (if you have one)

That will help us to constantly improve the mod.
Thanks in Advance :praisesun:
Отредактировано CarnifeX; 8 окт. 2018 г. в 10:15
< >
Сообщения 115 из 64
I've encountered this error everytime I try to load into any dungeon and I believe it's coming from this mod since there's a line in the loot file with "trinket-vv_jar". https://imgur.com/a/hZ5SXMb

All DLCs are active. Will post mod list in a bit.
very good mod but every time I finish a fight and I want to grab the loot the game is closed I hope you solved greetings!
CarnifeX  [Разработчик] 8 окт. 2018 г. в 18:36 
Fixed. Its a placeholder for an upcoming Trinket.
Отредактировано CarnifeX; 8 окт. 2018 г. в 18:45
Hey it is not really a bug but the sound effects for the class are just too loud when compared to the base game. The rest is great, good job.
This mod is causing some sort of conflict with AJ's mod "Army of Bones". When I tried to go to the ruins with this mod it would crash at the loading screen. When I disabled this class mod it would work just fine.
CarnifeX  [Разработчик] 11 окт. 2018 г. в 6:51 
Did you try changing load order. It could also be an effect oof mod overloadd. If the game loads to many things at once it can crash upon loading a dungeon
CarnifeX  [Разработчик] 12 окт. 2018 г. в 14:01 
Original Post by Hellnets 12.10
Moved here

@CarnifeX Thank you for another class mod. Unfortunately, as for the Riftwatcher, I had to uninstall it because this also has the same loud sounds issue as I reported on Riftwatcher page including videos. Sorry if you are aware about it but this page has the possible solution for the sound problem https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1466814941
Also I see a few red debug errors on screen with only this class mod enabled. I'm not going to add video or pics for it because it's easy to reproduce. I'm wondering if those errors are ok to have.
Again, thank you!
Sorry if it's already been mentioned, but when he's stunned as a bat, the stun overlay appears in the same spot as when he's human.
Von Krolock  [Разработчик] 16 окт. 2018 г. в 15:53 
thanks @etewig. We will try to find a solution to the overlay error as soon as possible.
CarnifeX  [Разработчик] 18 окт. 2018 г. в 19:57 
Ah Thank you hellements, we will remove them on the next update.
Tiny typo in the flavor text for his CC trinkets. There should be a period at the end.
There is a bug in the item description text, when hovering mouse over the Chalice of Souls (a voivode trinket), there is some bright blue text twice saying: [<trinket_kill_performer_additional_effects>]
CarnifeX  [Разработчик] 24 окт. 2018 г. в 2:01 
In wich language are you playing
Do you own Colour of Madness ?

Do oyu run any other trinket mods/overhauls/ CoM Overhauls ?
http://prntscr.com/lcfm31

So this is an image of a string error that results in a hero interacting with a curio while a Darkspawn is in its frenzy. Dunno why this is happening, but... yeah. I'm not a genius, I think the string's wrong? Or it isn't written? Case in point, broken bark.

I'd be really really really thankful if you fixed this. I love Voivode and the darkspawn mechanics. They're extra spooky.
CarnifeX  [Разработчик] 31 окт. 2018 г. в 3:10 
Thanks for the report and the Screenshot. It will be fixed in no time.
Nice Teamcomp for Darkruns
< >
Сообщения 115 из 64
Показывать на странице: 1530 50