Space Engineers

Space Engineers

Immersive Mining v1.2 ( less ore / rare ore )
FateFighter  [developer] 8 Oct, 2018 @ 11:14am
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Showing 1-4 of 4 comments
Mumberthrax 28 Dec, 2018 @ 9:08pm 
Thoughts about a variant for compatibility with the "Scarce Resources" mod? i.e. planets and asteroids having a more unique set of available ores, so earth only has fe,ni,co,si,mg; asteroids only have fe,ag; etc.
FateFighter  [developer] 29 Dec, 2018 @ 3:17am 
If someone could be so kind to make a list about the distribution of ores on planets, moons and roids I could make another version of this mod. I'm not that experienced to decide which combinations of ores make sense, sorry 🙄
Mumberthrax 30 Dec, 2018 @ 9:23pm 
here's the scarce resources mod. it lists the distribution they use: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=831739660


Originally posted by Chrido:
The ore is distributed as follows:

Asteroids: Iron, Silver

Earth: Iron, Nickel, Cobalt, Silicon, Ice, Magnesium
Moon: Iron, Nickel, Silicon, Silver, Gold, Ice

Mars: Iron, Nickel, Silicon, Ice, Platinum
Europa: Iron, Nickel, Silicon, Silver, Gold, Magnesium, Ice

Alien: Iron, Nickel, Silicon, Ice, Uranium
Titan: Iron, Nickel, Silicon, Silver, Gold, Magnesium, Ice

Moon has 50% chance of having Silver or Gold in surface rocks
Titan has 10% chance of having Cobalt in surface rocks
Europa has 80% chance of having Gold in surface rocks

My personal preference would be for something like that, with your larger but less frequent deposits, buried deeper. So like your mod + the "deep scarce resources" https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1216416537

or your Immersive Mining v1.1 Deep Ores Edition + scarce resources mod linked above.

This would be a fun, challenging configuration in my opinion.
FateFighter  [developer] 31 Dec, 2018 @ 7:29am 
K... Let me get into 2019 and I'll see what I can do 😁
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