RimWorld

RimWorld

[SYR] Glowing Healroot
Dette emnet er blitt låst
Triss 2. okt. 2018 kl. 22.16
Error that still shows after current patch, possibly caused by VG
XML error: Duplicate XML node name immatureGraphicPath in this XML block: <plant><growDays>10</growDays><dieIfLeafless>false</dieIfLeafless><harvestWork>400</harvestWork><harvestTag>Standard</harvestTag><harvestedThingDef>MedicineHerbal</harvestedThingDef><harvestYield>1</harvestYield><topWindExposure>0.1</topWindExposure><visualSizeRange><min>0.3</min><max>1.0</max></visualSizeRange><wildOrder>2</wildOrder><immatureGraphicPath>Things/Immature/Healroot</immatureGraphicPath><immatureGraphicPath>Things/Immature/Healroot</immatureGraphicPath></plant>

Root node: <ThingDef ParentName="PlantBase" Name="HealrootBase" Abstract="True"><statBases><MaxHitPoints>60</MaxHitPoints><Nutrition>0.15</Nutrition></statBases><graphicData><texPath>Things/Plants/Healroot</texPath></graphicData><selectable>true</selectable><pathCost>10</pathCost><ingestible /><plant><growDays>10</growDays><dieIfLeafless>false</dieIfLeafless><harvestWork>400</harvestWork><harvestTag>Standard</harvestTag><harvestedThingDef>MedicineHerbal</harvestedThingDef><harvestYield>1</harvestYield><topWindExposure>0.1</topWindExposure><visualSizeRange><min>0.3</min><max>1.0</max></visualSizeRange><wildOrder>2</wildOrder><immatureGraphicPath>Things/Immature/Healroot</immatureGraphicPath><immatureGraphicPath>Things/Immature/Healroot</immatureGraphicPath></plant><comps><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(75,150,150,0)</glowColor></li></comps></ThingDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
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Syrchalis  [utvikler] 3. okt. 2018 kl. 2.29 
Yeah thats cause I made a proper patch but VG doesn't. I think you need to load VG first.
Triss 3. okt. 2018 kl. 13.44 
Aight, I'll test that out.
Triss 3. okt. 2018 kl. 14.26 
Yup that fixed it, interesting
Thank you for the pointers. :)
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