Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Second, you should increase the kill goal in desert octet from 90 to 110 or at least 105.
The reason is that the teams can reach easily the kill goal almost always before the game countdown ends. And when the game ends almost no one reaches the max level or gets endgame items. Also almost no one uses the "+2" button because they dont know what it does or they just forget to click it.
Longer games are more competitive, interesting, better items and also rewards better the wait for a 24 players game in lobby, which is often quite long.
TY for your time and I hope you take things into consideration