Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

True Historic Map
Tisa  [utvecklare] 16 sep, 2018 @ 16:31
SUGGESTIONS
Got any suggestions...shoot!
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john fortress 18 sep, 2018 @ 4:17 
objectives B and D need more ways to acces
C.C.Cowboy 18 sep, 2018 @ 11:09 
There needs to be a sort of wedge in from the door on top of the stairs that is out of combat area for defenders at D point. the place gets too choked up, defenders are just camping the doorway throwing grenades. otherwise this is a great map. (it'd be a lot of work but, perhaps attackers could hitch rides on paper airplanes crashing down in front of D?)
Redd10 19 sep, 2018 @ 16:12 
Need some more room for the helicopter to manuever. We had a great pilot, but it was just a little too tight even with the gunners giving feedback on how much space the pilot had. Loved this map, great concept and really fun to play. Great job!
Other players are able to ride the smoke out of the vent, but I cannot, I always get stuck at the bottom of the vent while other players are floating up.
Tisa  [utvecklare] 1 okt, 2018 @ 4:41 
That's a weird issue, did you try jumping while at the bottom?
I tried jumping while looking at the wall of the vent, and I figured that I have to look down then press spacebar for me to automatically float up the smoke out of the vent. It took me two matches to figure this out.
I suggest making the map more balanced by adding more entrances to A, since yesterday when I tried to rush to A, I couldn’t because there was a grenade spam and artillery spam blocking the US from pushing into A. B objective was a grenade and artillery spam too since I got killed by a grenade and a artillery while I was trying to capture B, so I couldn’t reach C, D and E at all until the U.S. had to deplete the NLF tickets down to zero before attempting to rush to the last objective.
Tisa  [utvecklare] 2 okt, 2018 @ 1:51 
Is there a chance you can possibly record this issue? I tried reproducing it but can't do it no matter how I enter the vents...I need to see where it happens, how you enter the vent(Standing,Crouched,Proned), exact position where you entered the vent(where you close to a wall or something), and what were you doing at the time you entered the vent (reloading,shooting etc.) It's a mystery....and I looove those :)
Yes I will record my gameplay the next time I play True Historical Map
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