RimWorld

RimWorld

Mod Manager
Feature request: In game categorization/grouping
I have no clue how this would work but it would be nice if there was a way to make folders in the mod menu. Just so that way we could group together like with like mods and make getting a proper load order together easy.
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Showing 1-2 of 2 comments
irilis 4 Feb, 2021 @ 11:04am 
Totally agree, at least to separate "load-before-anything-else" and "load-after-everything-else" mods from most others.
{O-O} 1 Mar, 2021 @ 1:40pm 
Agreed. With the exception of mods that have dependencies or conflicts.
It would definitely help keep things organised, rather than having it sort alphabetically and wondering where your mods are... Mod Organiser 2 has this for Bethesda games and it's sweet.

Here's an example:

Category Libraries
Harmony
BetterLoading
Core
Royalty
Hugslib
Humanoid Alien Races
etc...

Category Race Mods
mod a
mod b
mod c
mod d

Category Apparel Mods
mod 1
mod 2
mod 3
mod f (race mod that needs to be loaded after mod 3)

Put in the ability to move entire categories within the modlist rather than moving mods 1 by 1 and you have yourself some pretty good UX.

CTRL/SHIFT selection of mods is also something this mod manager sorely needs.
Last edited by {O-O}; 1 Mar, 2021 @ 1:44pm
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