Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
When I want to enter a narrow space, such as a tunnel I'm digging, I have found I need to continue my movement, or start it as the case may be, lined up but well clear of the opening. Otherwise, PAM may cut the corners and hit obstacles.
Try just giving your path more space. In your example, I would say when you record home, then start recording your path from there out to your mining field, set your ship as centered in the hangar as you can, leave in a straight line, continuing out till you are very clear of the opening.
If your path to your mining job will steer you towards your hanger, be sure to move sideways another goodly distance before heading to the job site.
It will slow your journey down, but it is the way to create clean pathing.