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I'd like to see this done by Paradox too,
1. For some reason both Germany and Austria start with zero popularity for all political parties.
2. Is it on purpose that Germany can get no extra tech teams? Or are they somewhere in there and just not included in the focus descriptions?
3. Some of the foci are very weak when compared to others. e.g. Germanys Petrol Autarky focus gives a 75% research bonus. In the original it's 300%.
4. More balancing between the political paths. Only conservative Germany gets a manpower boost focus, making them a lot stronger than others. Maybe give the others one too (doesn't have to be as big).
5. Language/translations. Eastern Prussia is Ostpreussen, not Ostprussen.
6. You seem to have based a lot of this on the modern Germany (the Bundesrepublik), not Weimar Germany. There is acutally a significant difference. The Weimar Republic was built on (and with) the corpse of the Kaiserreich, while the Bundesrepublik was basically a complete overhaul based on the negative experiences of Hitlers rise to power, with more democratic safeguards and less centralisation. Also it didn't have a Bundeskanzler, but a Reichskanzler.
7. Germany doesn't have a navy. While it shouldn't have a big one, because in this timeline they didn't so aggressively ignore and cheat on the Versailles Treaty, they should at least have some (also see: https://en.wikipedia.org/wiki/Reichsmarine )
8. The Army could use an overhaul too. For starters, it's the exact one OTL Nazi Germany starts with, including relative novelties (like a dedicated tank division) that Weimar Germany likely wouldn't have. It even has the motorised SS division, which makes little sense without nazis in power. I suggest taking a look at the real Reichswehr and extrapolating from there. There are many concepts from the Reichswehr and the Kaiserliche Armee that would make for interesting unit choices, like Jäger (light infantry) or Stromtroopers.
9. Also Germanys choice of starting doctrines. The army doctrine would definitely not be Mobility Focus, but either Superior Firepower or Grand Battleplan. The navy one would probably also be Fleet in Being. The Weimar Republic wasn't a place for big game-changing doctrines and stuff (due to the conservative military and a very limited defense budget), so they would have mostly refined the tactics the imperial forces used in WWI.
10. Rudolf Hess was a fascist. There are probably better choices to fill the Silent Workhorse spot.
Sorry, this may come off as a lot, but again: I do enjoy your mod. Definitely keep up the good work.