The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Become a Jarl 2.0 by M7
Skyrim Mod Developer M7 (Ret.)  [developer] 31 Aug, 2018 @ 1:05am
Bugs! If any...
If you find a Bug report it here. Thank you.
M7.
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Showing 1-12 of 12 comments
Rikimaru 2 Sep, 2018 @ 8:06pm 
"Terat_York 2 hours ago
that stone ground with the direct sun is WAY to bright. please change it to grass with paths or something less blinding, ive noticed the same issue in other mods you have made that go into new areas.
a way to put it is other areas have various lighting effects, your spaces are just flat bright areas. im not trying to sound mean, but you have a white overcast light IN buildings rather than have light from the fireplaces and whatnot."
Skyrim Mod Developer M7 (Ret.)  [developer] 3 Sep, 2018 @ 3:03pm 
probably candle light does that.
M7
Skyrim Mod Developer M7 (Ret.)  [developer] 3 Sep, 2018 @ 3:03pm 
updated today.
M7
Bran Mak Morn 14 Sep, 2018 @ 1:01pm 
I can't find that cave for the life of me... but looking over the screenshots you posted. If you're going to be a "Jarl", a simple rustic Nord village would be better. The dwarf robot is sort of lore breaking. The place is too wide open, you could close it off with a combination of walls and cliffs to get a smaller location, and "Windrun"? That's a very generic play on Windhelm and Whiterun. How about "Goldenleaf Hold", because it would be way better.:steamhappy: K, so your Mod's entry location is conflicting with a very popular mod called "Falskaar". I have a faded blank square in the location where your cave should be once I located it by exploring the general area from your screenshot. The cell is right next to "Echo Deep Mine", the entry to the Falskaar mod. You need to move the location to make it compatible with Falskaar. Because if it's a choice between that voice-acted masterpiece and your mod, 98% of the community will choose Falskaar. I like the concept, but it's not ready for the public.


PS: This was a combination of posts I left on your subscription page. They looked spammy so I deleted them and posted them here as one post. Sorry if it sounds a touch insensative or anything, I really want you to succeed at this mod and the suggestions come from a real place of well-wishing. Another cool name would be: "Auburn Shadow Hold". :)

Last edited by Bran Mak Morn; 14 Sep, 2018 @ 1:12pm
Skyrim Mod Developer M7 (Ret.)  [developer] 14 Sep, 2018 @ 3:24pm 
ok
Skyrim Mod Developer M7 (Ret.)  [developer] 15 Sep, 2018 @ 12:16am 
Update - I added an alternative door (display case in Palace of Kings in Windhelm).
M7 :)
Bran Mak Morn 16 Sep, 2018 @ 10:25pm 
Not a great immersion keeper. Is this Tamriel or Narnia?

It's time consuming and may mean a rebuild but the cave is what should be relocated.

Anyway at least I can play it now, but I have to say, it looks a bit rushed and a bit artificial in your images.

I suggest you try Falskarr and understand why I mentioned it to you.
Bran Mak Morn 16 Sep, 2018 @ 11:34pm 
Display case didn't appear in my saved game, and if I have to start a new game just to get it to work, then no. Sorry, I won't be endorsing either of your city mods.
Last edited by Bran Mak Morn; 16 Sep, 2018 @ 11:34pm
Skyrim Mod Developer M7 (Ret.)  [developer] 17 Sep, 2018 @ 11:45am 
@Bleda Rottencut - you would need to restart the mod for the display case to be there, that is standard in Skyrim. perhaps you need a Psychologist? Because for what is written you seem to just want to troll my mods and insult them (i.e. Lordship mod). The idea for this mod and the other one you alluded to is supposed to be "time consuming" when you build things! I don't usually make mods for the sole purpose of "instant gratification." Are you endorsing Falskaar?
M7
Skyrim Mod Developer M7 (Ret.)  [developer] 17 Sep, 2018 @ 12:14pm 
@Bleda Rottencut - you said: "Anyway at least I can play it now, but I have to say, it looks a bit rushed and a bit artificial in your images." This implies that you can play it now without needing the added display case?
smallturns 9 Jun, 2024 @ 6:20pm 
The game starts like normal in the sense that I am able to hear the auto and see the text as I have it turned on just because but the horse is separated from the cart when I lunch Skyrim and here's the funny thing though this mod is now in the date folder ready to go I mean, I was thinking and kind-of hoping to try the become a Jarl 2.0 of whatsoever hold you said in the mods title and I'm pretty sure I would've of loved it with or without more stuff added too unfortunately it seems I actually can't at the moment due that mentioned bug unless only work for SSE which I don't have installed currently. (Sorry)
Skyrim Mod Developer M7 (Ret.)  [developer] 19 Jun, 2024 @ 11:50am 
My mods are for original Skyrim not later editions.
M7 2024.
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