Overgrowth

Overgrowth

Enix's Breakable Objects
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Куй Кухлик  [udvikler] 29. juli 2018 kl. 15:48
Bug Reporting Station
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Lazlo!!! 31. juli 2018 kl. 7:29 
I tried creating a bridge out of long posts and planks however when I fell on it only the last plank in the line broke, and when I try to jump and break other planks it just duplicates the broken plank pieces at the end piece that broke.
Куй Кухлик  [udvikler] 31. juli 2018 kl. 10:01 
@Takahashi Please read the description. From what I can tell, you didn't change the parameters on those objects which creates bugs and is noted in the descripion.
Lazlo!!! 31. juli 2018 kl. 10:08 
Sorry, didn't understand what the description meant when it was talking about the name of the objects.
Куй Кухлик  [udvikler] 31. juli 2018 kl. 10:35 
@Takahashi Alright, sorry, I updated the description so hopefuly it's more clear now :) I also updated the mod with new hotspot parameters (check out the description) which will make the mod more flexible.
Sidst redigeret af Куй Кухлик; 31. juli 2018 kl. 12:11
Lazlo!!! 31. juli 2018 kl. 11:03 
Uh sorry, I'm still having some problems. I'm not sure what I'm supposed to do with the paramaters to get it to work though.
Sidst redigeret af Lazlo!!!; 31. juli 2018 kl. 11:03
Куй Кухлик  [udvikler] 31. juli 2018 kl. 12:17 
There should be an object that has a name which maches the name described in the hotspot. Select the static object that is going to be replaced, press 'U', if you spawned it from this mod's tab in the editor mode, it should already have the name parameter. So you need to change that parameter for every new object you create and assign it to a different hotspot.
It should look like this:
Static Object 1's parameters:
Name yournamehere1

Hotspot 1, assigned to Static Object 1:
Name of the object to disappear yournamehere1

Static Object 2's parameters:
Name yournamehere2

Hotspot 2, assigned to Static Object 2:
Name of the object to disappear yournamehere2

And so on
Default_01 14. feb. kl. 16:49 
There's an error where it doesn't work with mods such as Jump Kick Balance and Dynamic Animation And Combat Overrides, according to the errors this is because the file Data/Scripts/aschar.as is having file collisions with this mod.
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