Team Fortress 2

Team Fortress 2

The Wee Willy
STATS!
Have at it
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Showing 1-15 of 45 comments
ŻABA JESTEM 19 Nov, 2014 @ 9:42am 
Heal on hit, less pipe bombs out.
Angora 19 Nov, 2014 @ 1:39pm 
+10% damage to self
+10% Knockback to self
+20% damage to Enemy Players (not including sentries)
+10% knockback to Enemies standing directly Above stickies
-2 bombs in the clip (6 instead of 8)
-2 bombs placable
-10% reload speed
*Causes sentries to suffer a -15% accuracy Debuff for 2 seconds after taking damage from 2 or more stickies
*Cannot be detonated Mid-air
Keldos 19 Nov, 2014 @ 4:28pm 
Black-Box for Demo, done.
ŻABA JESTEM 19 Nov, 2014 @ 8:49pm 
Originally posted by ColorfulConnifer:
+10% damage to self
+10% Knockback to self
+20% damage to Enemy Players (not including sentries)
+10% knockback to Enemies standing directly Above stickies
-2 bombs in the clip (6 instead of 8)
-2 bombs placable
-10% reload speed
*Causes sentries to suffer a -15% accuracy Debuff for 2 seconds after taking damage from 2 or more stickies
*Cannot be detonated Mid-air


Nice.
Morgan-Giggs 19 Nov, 2014 @ 9:38pm 
+10 health on hit
+2 balls out
-10 ammo on use
-5 reload speed
-5 accuracy

what doya think?
HUAHHHHH! 20 Nov, 2014 @ 7:45pm 
Originally posted by ColorfulConnifer:
+10% damage to self
+10% Knockback to self
+20% damage to Enemy Players (not including sentries)
+10% knockback to Enemies standing directly Above stickies
-2 bombs in the clip (6 instead of 8)
-2 bombs placable
-10% reload speed
*Causes sentries to suffer a -15% accuracy Debuff for 2 seconds after taking damage from 2 or more stickies
*Cannot be detonated Mid-air

+20% damage to players... damage range becomes 123.6 - 165.6. Nope.avi. Removing mid air detonation is a bit of a downside but the damage increase is absurd considering a majority of demos fights aren't against airborne enemies. Pretty much an upgrade to the SBL.
Bert 20 Nov, 2014 @ 9:23pm 
-4 clip size
+15% damage to grounded enimies
-100% knock back to grounded enimies
-30%% damage to airborn enimies
+100% knock back to airborn enimies
stickies do not have remote detonate; detonate after 3 seconds.
On kill: item set sheild reacharge.
Last edited by Bert; 20 Nov, 2014 @ 9:25pm
Shelianthus! 22 Nov, 2014 @ 4:06am 
+5 health on hit
+2 clip size
+2 placeable
-50% ammo
-5% reload speed

this good?
mrmango 16 Dec, 2014 @ 11:19pm 
enemies cannot see stickies
stickies will explode on contact

cannot detonate stickies with right click
stickies detonate in 20 seconds
woke oak 12 Jan, 2015 @ 6:22am 
This looks like something that could come in a pack with the black box.
FrOsT_ 15 Jan, 2015 @ 6:19pm 
+15 health on hit
-3 clip size
Solanne 31 Jan, 2015 @ 2:28pm 
Automatically explodes when walked over or touched
-Can't be activated like other sticky launchers
+10% Damage to self
+2 more Stickies (Or more, or no more at all, depends on Valve)
+10 Health on hit
Julius 9 Mar, 2015 @ 5:44am 
Originally posted by Keldos:
Black-Box for Demo, done.

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagreed.
Akedus 16 Mar, 2015 @ 12:14am 
Pros
Proximity (explodes when nearby enemy is by)
+20% damage

Cons
-25% firing speed
-25% reload speed
Marpav 11 Jun, 2015 @ 9:38am 
+20% damage
-50% clip size
-20% firing speed
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