Garry's Mod

Garry's Mod

Jazztronauts
leaf dog 1 Aug, 2018 @ 6:49pm
every bug in currently in the game
- characters float or are errors in most cutscenes (most major bug) fixed... FOR NOW (OMINOUS MUSIC PLAYS)
- when playing with others sometimes other players' prop snatchers are delayed and will only be snatched 10-120 seconds after being tagged
- table in scrap area of bar breaks too easily
- trolley at end of intro sometimes won't go forcing you to changelevel jazz_bar
- tvs in bar that display map comments will only display one comment over and over again even when the map has multiple comments
- mewseum never gets populated with new props and NPCs much to the dismay of the singer :(
- when loading up the bar, sometimes the cellist will be hanging on to one of the wires in the main area. this would be fine if his head wouldn't turn at impossible and unnatural angles when he turns to look at you while in this position
- distinct lack of homestuck references
- you can't order drinks, what the ♥♥♥♥ come on
- when standing on the inside of the prop dump stage and looking up there is a missing texture on the upper wall
- the hole that the trolley punches when using the portable bus station is not actually big enough to fit the trolley. i know this is really minor but it just bothers me
- the cutscene where you first try the cellist's drugs has a very lengthy epilepsy warning before showing you a static shot of the trolley tunnel. you know, the same tunnel you careen down at the speed of light whenever you enter a map, a tunnel you go down at least ten times before this cutscene occurs
- the resolution of the TV screens in the mewseum are ♥♥♥♥ed up causing some text to be cutoff
- dialogue text will often go off the screen
- pianist's voice does not sound like a piano
- no filter to filter out all the copies of rp_downtown
- distinct lack of hot tubs in the lounge area. why
- pond in lounge area has no ramp to get out leaving you stuck if you jump down
- cellist quests are all screwed up, many quests have you grabbing things that he hasn't told you to grab
- the cool graphs and stuff telling you how much stuff everyones stolen disappear permanently from the tab menu/scoreboard whenever you change maps at least once (might just be me having this problem)
- many dialogue softlocks where you can't progress
- new game+ pedstal button doesn't work
- run tool upgrade doesn't work (what a waste of $15000 how dissapointing)
- "find 3 metropolice" quest doesn't work. at all
- map loader machine will often choose maps that require additional content or "map packs" that are addons with multiple maps, causing the selector to glitch out (loading a map pack up causes all the stat screens to overflow (i.e. Map Size: 1999998 wide, 1999998 deep, 1999998 tall) and then attempting to travel will just take you to gm_construct)
- cool

thanks, tell me if i missed anything lol
Last edited by leaf dog; 2 Aug, 2018 @ 6:58am
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Showing 1-15 of 19 comments
JS-LTROA 1 Aug, 2018 @ 7:22pm 
this is probbaly a bug on my end but Cellist's text box won't appear at times eventually leading to the cutscene being stuck forever(I belive its the cutscene after the kleiner quest) and the Pianists text screws up and gets stuck forever at like the third text box when she gives you a quest right after stealing the drugs'n'♥♥♥♥♥ the first one is linked to a script error the second not so sure
leaf dog 1 Aug, 2018 @ 7:24pm 
Originally posted by JoggingScout:
this is probbaly a bug on my end but Cellist's text box won't appear at times eventually leading to the cutscene being stuck forever(I belive its the cutscene after the kleiner quest) and the Pianists text screws up and gets stuck forever at like the third text box when she gives you a quest right after stealing the drugs'n'♥♥♥♥♥ the first one is linked to a script error the second not so sure
added thanks for the input
hopefully kathy sees this
yes, static props are supposed to do that

also, the button that's probably meant to start the ng+ ending doesn't work, you press the button and the pedastal for it lowers, then nothing happens
Zaygh 1 Aug, 2018 @ 8:22pm 
When you call the trolley, is the entire map supposed to become the Pink void? As soon as it arrives, before crashing into anything, the whole map turns into the pink void and the terrain and other players are invisible, causing difficulty to get in the trolley
leaf dog 1 Aug, 2018 @ 8:37pm 
Originally posted by Onsurgke:
yes, static props are supposed to do that

also, the button that's probably meant to start the ng+ ending doesn't work, you press the button and the pedastal for it lowers, then nothing happens
good one nice
leaf dog 1 Aug, 2018 @ 8:40pm 
Originally posted by Zaygh:
When you call the trolley, is the entire map supposed to become the Pink void? As soon as it arrives, before crashing into anything, the whole map turns into the pink void and the terrain and other players are invisible, causing difficulty to get in the trolley
i think thats a just you problem dawg disable any addons that use the same systems the trolley does
Originally posted by Heck Giver:
-new game+ doesn't work

could use some clarification in case the devs are reading, it's the button near the gravestone/tombstone that doesn't work
Zaygh 1 Aug, 2018 @ 8:42pm 
Originally posted by Heck Giver:
Originally posted by Zaygh:
When you call the trolley, is the entire map supposed to become the Pink void? As soon as it arrives, before crashing into anything, the whole map turns into the pink void and the terrain and other players are invisible, causing difficulty to get in the trolley
i think thats a just you problem dawg disable any addons that use the same systems the trolley does

I dont have anything that would interfere with the trolley. I'm pretty careful with my addons.
here's two new ones:
1. the "find 3 metro police" quest doesn't track progress, tried it with ragdolls and the actual npcs
2. the run tool fall damage immunity upgrade doesn't work
Last edited by MAD HEROIN ADDICT; 1 Aug, 2018 @ 9:16pm
Connection Tissues  [developer] 1 Aug, 2018 @ 11:14pm 
Thank you for the comprehensive bug report! At least a couple of the ones in the OP have been addressed in the latest version. The team's programmers are working very hard to try and get things running smoothly as quickly as possible.
The Word-Mule 2 Aug, 2018 @ 12:03am 
thank you for pointing out the mewseum NPC thing, bothered me so much lol.

also the portable bus station needs to be renamed to the portable trolley station, since it isn't a bus anymore
Connection Tissues  [developer] 2 Aug, 2018 @ 12:19am 
The issue with the mewseum is one of time, to get the game released on the date some polish things had to be pushed back, as several team members had unexpected events which made things a little hectic! I cannot guarentee that that feature will be added in the future, but in the interim I choose to believe they're all hanging out in the back room and walking into walls for eternity.
Olly 2 Aug, 2018 @ 1:29am 
I have a bug (not really a bug, just a flaw)
the map downloader doesn't consider the requirements of the map
staying silly :3 2 Aug, 2018 @ 2:18am 
The upgrade for the run tool that prevents fall damage while holding it doesn't seem to actually work
Connection Tissues  [developer] 2 Aug, 2018 @ 2:23am 
Thank you for the heads up! We've gotten multiple reports of this issue and I've forwarded it to the dev chat.
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