Garry's Mod

Garry's Mod

Jazztronauts
SpaceKGreen 27 Aug, 2018 @ 1:35pm
Jazztronauts breaking addon maps for other gamemodes
I have several maps that I've downloaded from the workshop, and I've manually loaded them in Jazztronauts. This seems to have broken them for use outside of Jazztronauts.

For example, GM_Traincity_V2. I have the map, I've played it in Jazztronauts, but now I can't play it in Sandbox mode, due to missing models and textures everywhere. Which is odd, because I have all the content needed, mounted. HL2, EP2, CSS, the works.

The map loads fine in Jazztronauts. It doesn't in Sandbox.

This has also affected some maps I haven't played in Jazztronauts... GM_Pamtob for example. Most everything loads, aside from the ground texture, which I believe is an EP2 asset... probably used in one of the maps I loaded with Jazztronauts.

Does Jazztronauts build its own cache of files somewhere? Something might be confusing GMod.
Last edited by SpaceKGreen; 27 Aug, 2018 @ 1:36pm
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Qwazzy 29 Aug, 2018 @ 12:26pm 
It does cache things, not exactly sure what; try loading into Jazztronauts and then using the following command:

jazz_clear_cache

Then try loading your map in Sandbox, see if it gives you any problems.

Wish I could be more help than that, but I haven't run into this issue myself so I can't offer any additional advice.
SpaceKGreen 31 Aug, 2018 @ 3:30am 
That actually seems to have worked! Thanks!
Qwazzy 1 Sep, 2018 @ 2:24pm 
:steamhappy:
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