Garry's Mod

Garry's Mod

RP_downtown_evilmelon_v1
Chiptuverse 25. apr. 2016 kl. 10.38
Leaks in map.
So, I am currently trying to make my own version of this map, but after compiling it always has leaks, even if I just change a texture of a building it gets a leak, anyone have any ideas?
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Chiptuverse 26. apr. 2016 kl. 1.24 
Opprinnelig skrevet av |-NCBA-| Mr.sexyness:
I had same issue, You have to work your way around or through it. Add me on steam if you want help. An Edit I am Currently making
Thanks for the reply, it seems any changes I make cause a leak, very frustrating as I had to start all over again after spending a good few hours on it.
Chiptuverse 26. apr. 2016 kl. 9.26 
Opprinnelig skrevet av |-NCBA-| Mr.sexyness:
Opprinnelig skrevet av MRP Dexter:
Thanks for the reply, it seems any changes I make cause a leak, very frustrating as I had to start all over again after spending a good few hours on it.
Yes, I had the same issue, Iv restarted twice so far, but got it down now. Have you loaded the Point file?

I have, it appears that the leak goes right through the floor where there is no gap, the line is going stralight through a solid. But sometimes the leak comes from other entities and the point file shows the same thing, no gaps just through a solid.
Chiptuverse 26. apr. 2016 kl. 12.03 
Hopefully someone can shed some light to this issue as it's driving me nuts.
Down 30. juli 2019 kl. 18.57 
Even though I'm late you have to recreate the brush.
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