ARK: Survival Evolved

ARK: Survival Evolved

Human NPCs
Sumasshu 24 Dec, 2018 @ 3:15pm
Found Bugs/ Ragnarok
Bugs
-Various items such as armor and some resources appear invisible in the humans inventory, but still take up the weight.
-Armor the humans have on will randomly get taken off (even when not broken) and it gets stuck in an invisible section of their inventory. For this reason Im hesitant to give them better than primitive flak. However cyro podding them is proven effective to empty what they have but that can be time consuming.
-When passive taming humans, sometimes while standing really close and eating food, it will count as hitting the human (no damage) and they start attacking immediately. Most of the time resulting in a reset taming bar, in addition to a bug where they won't ever de-argo
-Sometimes when passive taming, the human will play emotes indicating its ready to be fed, but will not display a taming meter, and soon they will become hostile.
-Both tamed and wild humans get stuck on all types of dead bodies. this is inconsistent, sometimes they will ignore the bodies, other times not moving until its havested, and they won't harvest the bodies their own. the only way they will harvest is if they happen to accidentally hit it with its melee attack. Also when starting passives tames with bodies nearby, the human will become neutral but will just stare at the body with no indication to feed it, until the body has been harvested.
-Ive seen no human spawns will either flak or ghillie suits, not sure if that is a bug or is region speiifc

With all that being said this is a great mod, that could become even better with fixes and potential additional content. I know life is life and time for this kind of thing is limited but it would be amazing if some of these things could be resolved.

Suggestions

-Human npcs that use guns, and spawn with riot armor. For example, there could be a human spawn that has a shot gun, and higher chance of spawning with riot gear and flak. And another that uses a longneck (no attachments) that spawns with primarily ghillie and flak combination. Also in the presense of these types in the wild, perhaps they could build stone, and adobe buildings in the wild along side the thatch and wood models. The tamed varients could learn to use higher level crafting benches and such than the smithy. Such as the fridge and generator. You could have one of them take made gas from the refinery and place it into the generator and fabricator. One could potentially repair broken gear if the mats are in the container they are trying to use. I understand that would be more complicated though. The ghillie suit sniper could have their own interesting interactions with other things but I am not going to ramble on any more. There is many possiblities for this, and I'd like the see the mod flourish.


-Orizonta
Last edited by Sumasshu; 24 Dec, 2018 @ 3:22pm
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Sumasshu 24 Dec, 2018 @ 3:20pm 
I will continue to add bugs and suggestions as I use the mod. Thank you
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