Space Engineers

Space Engineers

MA PocketGear
TwinMinds 22. aug. 2019 kl. 10:55
Pocket Gear causes crash on world load after Economy Update
Error generated below on world load, the mod has to be removed for the save game to load properly.

2019-08-22 12:37:47.669 - Thread: 1 -> MyTransparentGeometry.LoadData - START
2019-08-22 12:37:47.746 - Thread: 1 -> ERROR: Loading screen failed
2019-08-22 12:37:47.746 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at AutoMcD.PocketGear.Mod.<LocalizeModDefinitions>b__47_0(MyDefinitionBase x)
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at AutoMcD.PocketGear.Mod.LocalizeModDefinitions()
at AutoMcD.PocketGear.Mod.LoadData()
at Sandbox.Game.World.MySession.LoadComponent(MySessionComponentBase component)
at Sandbox.Game.World.MySession.LoadDataComponents()
at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()