Total War: ATTILA

Total War: ATTILA

Medieval Kingdoms 1212 AD Base Pack - Campaign Alpha
Arno 4 May, 2021 @ 11:05am
Towers crumbling after capture.
Id like to ask if there is a way to no longer have enemy towers crumble after you have captured them while taking a city. everytime this happens i lose a great deal of units. its like i have to avoid capping these towers while i have men on the walls or els my number of casualties will double or even triple...
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Showing 1-4 of 4 comments
ZenAgain 4 May, 2021 @ 11:55am 
This is, unfortunately, just how the base Attila game works. It carries over to MK1212. Try keeping your units on the edge of the capture zone circle. You may have to micro manage them and keep them from advancing into the enemy. Make the enemy come to you or stick your archers on them if they wont take the bait. You will take far less casualties if your units are at the edge of that circle when the towers fall.
Last edited by ZenAgain; 4 May, 2021 @ 11:56am
Jørn 9 May, 2021 @ 2:40pm 
This is vinalla attila. I dont think they can change this at all due to the engine
Zaney 16 May, 2021 @ 8:43pm 
Trying my hardest to not be mean but it's gotta be said. Git Gud. That's been a vanilla function in Atilla, Rome II and Thrones of Britannia. If you honestly think being able to capture towers and have them switch to your side instead of being destroyed isn't broken, you're smoking paint chips :lunar2019crylaughingpig:
Arno 19 May, 2021 @ 3:31am 
Originally posted by Zaney:
Trying my hardest to not be mean but it's gotta be said. Git Gud. That's been a vanilla function in Atilla, Rome II and Thrones of Britannia. If you honestly think being able to capture towers and have them switch to your side instead of being destroyed isn't broken, you're smoking paint chips :lunar2019crylaughingpig:

you are right, towers switching sides would not make any sense, just like it doesnt make sense that towers crumble after a gate/wall is completly taken.
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