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I have it with the concerts fan aera and the second football stadium. Probably happens when there are more than one buildings with events at the same time
However, for citizens (seniors, uneducated children, unemployed) and the tourists will go to these events before they start and leave before the event starts as they dont have a job/school so the shift for the event doesn't seem to apply to them.
I believe this is the issue but for those who see this look in your cities before events to see if this is what you are seeing as well.
People leave events the same way it happens with bus stops when limit is reached, i think it's related to that option.
Can someone check and confirm? Maybe we finally found where the problem is
- either the citizen didn't want to attend that event at all and was just shopping/hanging around/working there
- or there is evacuation/disaster
This is according to Real Time's code. If there is any other mod that changes something, of course these schedules might not work as expected.
The only thing I have been able to think which could cause it from observing the game is that when events get rescheduled (due to clashes I assume) they treat the event buildings as regular unique buildings until an event starts there, in which case they stay to the end.
OR because tourists/exchange students dont have the parameter to stay until the end time so treat it as a normal unique building.
It could be one or a combination of both. Please check in-game to confirm or deny what I'm seeing.