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Báo cáo lỗi dịch thuật
Meant for Direct Assault
Weapon: Flamethrower (If you can, dont make it just a ton of colors)
Ability: Self Destruct (Does the same damage as the Default Dagger)
Type : Direct Assault & Cleaning Problems
Weapon : Laser Assault Rifle (Shoot Lasers But the Damage Like Patriot)
Ability : Antimatter Grenade (Drops Grenade Like Normal and Makes effect to Pull Enemies and 3 Seconds and Explode)
Sorry I had no good ideas so I tried.
Type: Covering back, Direct assaults
Weapon: Under-mounted minigun
Ability: Shield, makes Cherub take no damage for 7 seconds, 20 second recharge
Weakness: If possible, make this thing able to be locked onto by missile weapons.
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Missile Cherub.
Type: Suppressing fire/Vehicle denial
Weapon: Two side mounted missile batteries, alternating sides while firing | Possibly locks onto vehicles
Ability: Missile Storm, Fires all remaining missiles into the general area of where it is pointed | no lock-on, random vectors in ~25 degrees in front of it. Cherub cannot move or turn while doing this.(possibly only usable with a full magazine.
Type: Support Class , Crowld Control.
Weapon : Stun SMG (Shoots on enemies but damage like Quicksilver but 22% chance to enemy suffer stun)
Ability : SENTIENT STUN (Makes Impact area of 5 or 10 meters to stun enemies and you Cannot Move During this Abillity Cooldown of 3 Seconds do Return to Battle.)
Missile Cherub:I like the idea of the lock-on missiles, im not sure if i will be able to have dumb fire missile swarm as the secondary, that would be cool though.
Stun Cherub: I’ll use my lightning bolt thing i used on the tesla coil, but tweak the damage to be more about stunning. The SENTIENT STUN is a fun idea. I'm trying to see if there is a way to teleport the player to the drones location, and this seems like a good one for this, if it's not possible ill use the SENTIENT STUN.
to make the world an better place
Purpose: Resupply & Conquer
1st ability: An automatic shoutgun does 65% of the Eagle's damage| 12 rounds
2nd ability: the ability too drop ammo bags for trigger happy troopers| 5 sec. cooldown
Ok Thanks When i say im not have good ideas but its ok. :)
Cherub Gemini
Purpose: Repositioning
Weapon: A slightly below average machine gun
Special: Teleports the player to the drone.
Passive: If possible, a slight move speed bonus to the player. Otherwise, either nothing or slight healing.
Ok, I'll do a couple more.
Cherub Taurus
Purpose: Crowd Control
Weapon: A Shotgun which does less than ideal damage, but really knocks people off their feet.
Special: Charge forward, dealing medium damage and knocking away anything in the way.
Passive: If possible, allied units have higher resistance to being knocked over while nearby. Otherwise, nothing.
Cherub Sagittarius
Purpose: Anti-Vehicle
Weapon: A Sniper that fires rounds that deal intense damage to vehicles. However, they drop off quite quickly.
Special: Fires a tightly spread shotgun blast of lower damage, faster moving, and lower drop-off bullets.
(Primary is Anti-Tank, Secondary is Anti-Air, basicly)
Throws ali a's at all the ravens, which explode and play "BRASS" on impact. Also does epic 360 no scopes
Detonator Cherub : Throws up to 25 bombs, gas , explosive, cluster, or whatevs. Ability : Detonate. detonates all bombs
-no weapon. (won't need one)
-absorbs incoming fire until the shield energy is depleted
-used to protect advancing troops/vehicles from enemy fire
special: reflects all bullets for a short period of time
its main ability is rushing enemies and tanks with its own body completely destroying them, while playing some hardbass for your team
i know, im a bit late to comment