Arma 3
Dynamic Bulwarks: Build - Defend - Survive
 此主題已被置頂,因此它可能很重要
Willtop  [開發人員] 2018 年 11 月 4 日 下午 3:05
Official Community Custom Bulwark Build Items thread
This thread is for any Bulwark Build Items (Under BULWARK_BUILDITEMS in the editMe.sqf file) that you have implemented on your servers that you want to share with the community.

Please comment with any build items you have added. Thanks to Kern3LP4niK for sharing this list:

"
[25, "Tire", "Land_Tyre_F", 180],
[75, "Tire Stack", "TyreBarrier_01_black_F", 180],
[150, "Round Sandbag Wall", "Land_BagFence_Round_F", 180],
[150, "Razorwire", "Land_Razorwire_F", 180],
[150, "Concrete Wall", "Land_CncWall1_F", 180],
[250, "Portable Light", "Land_PortableLight_double_F", 180],
[500, "Concrete Wall x4", "Land_CncWall4_F", 180],
[500, "Concrete Shelter", "Land_CncShelter_F", 180],
[750, "Double H Corner", "Land_HBarrierWall_corner_F", 180],
[1000, "Supply Crate", "B_supplyCrate_F", 180],
[1000, "Scaffolding", "Land_Scaffolding_F", 180],
[1500, "Double H Corridor", "Land_HBarrierWall_corridor_F", 180],
[2500, "Cargo House", "Land_Cargo_House_V1_F", 180],
[5000, "Large Bunker", "Land_BagBunker_Large_F", 180],
[5000, "H Barrier Bunker", "Land_HBarrierTower_F", 180],
[5000, "GMG", "B_GMG_01_F", 0],
[5000, "GMG (raised)", "B_GMG_01_high_F", 0],
[10000, "Cargo HQ", "Land_Cargo_HQ_V1_F", 180],
[15000, "Cargo Tower", "Land_Cargo_Tower_V1_F", 180],
"
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blatv 2021 年 1 月 21 日 下午 3:02 
Thought I might add my own list here:

[20, "Sign: Danger Mines", "Land_Sign_MinesDanger_English_F", 0, 0, false], //--
[90, "Short Sandbag Wall", "Land_BagFence_Short_F", 0, 1, false],//--
[100, "Hedgehog", "Land_CzechHedgehog_01_new_F", 0, 0.5, false],//--
[110, "Long Sandbag Wall", "Land_BagFence_Long_F", 0, 1.5, false],//--
[110, "Rounded Sandbag Wall", "Land_BagFence_Round_F", 0, 1.5, false],//--
[400, "Tall Concrete Wall Thick", "Land_CncWall4_F", 0, 3, false],//--
[1000, "Cobble Floor 8x8m", "Land_CobblestoneSquare_01_8m_F", 0, 4, false],//--
[1200, "H Corridor", "Land_HBarrierWall_corridor_F", 0, 4, false],//--
[1250, "Scaffolding", "Land_Scaffolding_New_F", 0, 4, false],//--
[1500, "Small Guard Tower", "Land_GuardTower_02_F", 0, 1.5, false],//--
[5000, "H-Block Tower", "Land_BagBunker_Tower_F", 0, 3.5, false],//--
[6000, "Tall Old Guard Tower", "Land_GuardTower_01_F", 0, 4, false],//--
[6000, "H-Block Watchtower", "Land_HBarrierTower_F", 0, 4, false],//--
[8000, "Industrial Shed", "Land_Shed_Big_F", 0, 0, false],//--
[9000, "Cobble Floor 32x32m", "Land_CobblestoneSquare_01_32m_F", 0, 6, false],//--
[10000, "Pillbox Big", "Land_PillboxBunker_01_big_F", 180, 4, false],//--
[10000, "Pet Bunny", "Rabbit_F", 0, 1, true], //----

(The //-- was to indicate the self-made ones in the larger list. I kept it ordered by price)
[So far I haven't had any AI glitch in the items yet. But that is always still a possibility. ]

GL. HF. ;)
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