Total War: WARHAMMER II

Total War: WARHAMMER II

NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
TheLoneCenturion  [udvikler] 28. maj 2018 kl. 18:20
Future plans
1) further tweak Sword and shield animations to have a more disiplined feel - FINISHED

2) Make Karl Franz's animations a bit more focused to show his dueling power (his jumping attacks put him in situations that get him killed and actually do less damage to troops then his focused swings) - FINISHED

3) Also im going to be looking at other factions like Tomb Kings

4) Dwarfs, I will be chnaging them up to put more focus on formation fighting (excluding slayers and other shock troops)
Sidst redigeret af TheLoneCenturion; 1. juni 2018 kl. 20:04
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Buzz-buzz 28. sep. 2019 kl. 5:42 
Is it theoretically possible go return to entities their shield melee block animations from the last games of the series?
TheLoneCenturion  [udvikler] 28. sep. 2019 kl. 11:44 
Oprindeligt skrevet af Alice 'White Rose" L Malvin:
Is it theoretically possible go return to entities their shield melee block animations from the last games of the series?

Unfortunately no since it uses a different skeletal model, human animations in the previous games were really good.
Reichspepe 28. dec. 2019 kl. 1:29 
I remember you also saying somewhere you where planning on reworking the ridiculous death animations, any ETA on that? Or is that currently off the table? :D
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