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I said that the longer you hold the faster it will go, but if you hold TOO MUCH, it explodes. Just like the Loose Cannon.
Logic.
Rockets go at a slight arch
10- reload
30+ movement speed
Shoots exploding potatos
Full damage at maximum range
-30% damage
-50% clip size
Sort of like a sniper type gameplay with the soldier.
+25% move speed
-70% damage
+40% projectile speed
-40% blast radius
Does not use ammunition, just a single shot that infinitely reloads at high speed, for an effective sustained ROF ~1.5x stock.
Direct hit causes bleed for 5 seconds on enemy targets (in addition to explosion) and at range gives a distance-scaling minor health restore on teammates (20-65, with a good deal of distance before it gives anything).
Critical hits cause bleed on all targets in blast radius.
Taunt to eat a nail-filled potato, restoring full health but marking you for death for 10 seconds, during which time you cannot use the weapon.
The gun only propels you a bit when jumping (eg Detonator or Scorch Shot).
-50% clip size (2 rockets for those of you that cant do math)
+25% reload speed