Stonehearth

Stonehearth

Some Roman Stuff (Discontinued)
Ghost92  [utvecklare] 27 maj, 2018 @ 17:45
Bug reports
thanks for bug reporting and sorry for making them
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Geo Guy 30 maj, 2018 @ 17:49 
you mentioned something about not making female carpenters, is this why i can't figure out how to craft the shrine needed to progress the game?
Ghost92  [utvecklare] 30 maj, 2018 @ 17:54 
the female carpenter was because of an outfit fail (it was invisible but is fixed)
i'll check the shrine recipe
Mr Mickerson 1 jun, 2018 @ 6:15 
Bugg with farmers not being able to plant silkweed
Ghost92  [utvecklare] 1 jun, 2018 @ 8:27 
Hi Michael
i was thinking on make the fibers part of the shepherd route as i readed taht romans were using sheep and goats to make clothing and in fewer cases flax (probably i got it wrong) so i'm leaving that as gathering rather than farming
as a fix i could add an event to unlock silkweed seeds (optional)
Dantonamo 3 jun, 2018 @ 10:13 
Okay, dont know if this is a bug. but before you updated it on June 2nd. i was at the point to make the shrines but no recipes popped up. Since you updated it, the text and images are working excellent but there are no recipes. I do not know if you have added the recipes or i progressed to far ahead before they were introduced.
Ghost92  [utvecklare] 3 jun, 2018 @ 10:20 
Dantonamo, maybe you just got ahead
if you have the debug tools then try to trigger the event again (delay_before_shrine_choice) and see if that unlocks them
if not then with the same debug tools check if the following items can be found:
jupiter_shrine (religious)
trading_post (trade)
silk_road (military) this one wont give anything yet :steamsad:
just place the one you want (as to not restart again)
Ghost92  [utvecklare] 10 jun, 2018 @ 11:17 
THE_DMK
it should be fixed in the recent update.
try to use a previous to "shrine upgrade" save (before the "complete" button in the quest should work)
thanks for the report :)
THE_DMK 10 jun, 2018 @ 11:21 
just completed the township quest: the silk road monument, the following error message popped up

release-859 (x64)[M]
std::exception: 'invalid file path '/populusque_romanus/entities/decoration/silk_road_monument/exotic_trade_monument_blessed.json'.'
stack traceback:
radiant/modules/commons.lua:53: in function 'report_traceback'
radiant/modules/commons.lua:64: in function <radiant/modules/commons.lua:58>
[C]: in function 'create_entity'
radiant/modules/entities.lua:40: in function 'create_entity'
...er/controllers/encounters/town_upgrade_encounter.lua:271: in function 'stage_4_celebrate'
...er/controllers/encounters/town_upgrade_encounter.lua:255: in function 'trigger_handler'
radiant/modules/effects/effect_tracks.lua:110: in function 'fn'
radiant/controllers/nonpersistent_timer.lua:56: in function 'fire'
radiant/controllers/time_tracker_controller.lua:89: in function <radiant/controllers/time_tracker_controller.lua:89>
[C]: in function 'xpcall'
radiant/modules/commons.lua:73: in function 'xpcall'
radiant/controllers/time_tracker_controller.lua:89: in function 'set_now'
radiant/modules/gamestate.lua:9: in function 'set_now'
radiant/server.lua:65: in function <radiant/server.lua:63>

and my people did not stop celebrating. hope this helps
Senast ändrad av THE_DMK; 10 jun, 2018 @ 11:24
Ghost92  [utvecklare] 10 jun, 2018 @ 11:37 
hmmm that's the old path...
just upgraded and have no problem...
tried restarting the game (if by some reasont it didn't took the update)?
or abandoning the quest then retaking it?
Ulfgar 11 jun, 2018 @ 17:38 
REPOST: @Ghost92 Hello Ghost, I was curious. When my legionaire reaches LV.4 high enough to equip the more better armor tears such as the helmet and armor they do not upgrade themselves and do not even if you move them to the object. I think just by eye balling it it says it needs LV4. warrior but the class is now switched with Legionaire. Just my 2 cents. Maybe its just me Cheers mate!
Ghost92  [utvecklare] 11 jun, 2018 @ 17:45 
Hi MrSnowfallen
i never had that issue... hmm, are you sure they are lv 4 and not lv 3?
could you share a pic of the legionaries and their lv? also try making stockpiles for armor and make the vanilla armors. they should be able to use those too
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