Left 4 Dead 2

Left 4 Dead 2

Last Bastion [Beta] - Part 1 of 3
Review 3/5
Lots of potential! Huge open map with lots of areas to explore (granted a lot of empty buildings) but I appreciate the openess of the map. Bots get stuck every now and again, but nothing major. Obviously move the spawn point so you don't have to use noclip lol, and add stringables to the finale. Other than that it was grand, looking forward to a new update.
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shotgunefx  [utvecklare] 6 maj, 2018 @ 19:02 
Thanks for the feedback! I actually had to cut a ton of stuff geometry wise, I've pretty much hit every limit of Source at one point or another. Question on your spawn point comments. Are you spawning inside the police car? That should not happen, I had experienced it long ago, but not since I've packaged it up, is it in single player, coop, versus? Spawn positions
Bréanainn 7 maj, 2018 @ 5:56 
Well, yeah I guess it's coop, with bots, not single player because I use some scripts on my dedicated server, so we all spawned inside the police car.
shotgunefx  [utvecklare] 8 maj, 2018 @ 11:54 
Ursprungligen skrivet av ErrorUnknownGT:
Well, yeah I guess it's coop, with bots, not single player because I use some scripts on my dedicated server, so we all spawned inside the police car.
Well, not sure if it'll fix the spawning issue your mods, but removed the nav square from the trunk, so hopefully that helps, otherwise,maybe I'll hook player_spawn and force the positions
Bréanainn 8 maj, 2018 @ 12:17 
Thank you!
shotgunefx  [utvecklare] 8 maj, 2018 @ 13:17 
Ursprungligen skrivet av ErrorUnknownGT:
Thank you!
No problem, let me know if it persists.
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