Company of Heroes 2

Company of Heroes 2

Make CoH Great Again
MagnusEffect 19 Nov, 2020 @ 10:14am
Quality Control & Bug Reports
For what it's worth, I can tell a lot of hard work went into this mod and I appreciate the effort made. Thank you for this!

ALL FACTIONS:

1) Not sure what is going on with the economy, but something feels off. I had complete control of the map, but when it came to destroying the enemy base, I was repelled at least two or three times. That NEVER happens in vanilla games. I think its because the AI was able to spam infantry without seemingly running short on manpower. This seems to prolong games far more than it should.


BRITISH:

1) I noticed an issue with the British Mortar Emplacements:
*Most squads are too big to properly garrison these unless you purposefully kill off some soldiers (max I found was 6). This might also affect the AT gun emplacement, but I have not tested it yet.
Doesn't really feel polished.

2) No medic option at forward bases or medic squad option feels weird for British. Why remove British medics?

OKW:

1) AI seems to not use the panzerwerfer rocket truck correctly. Seems to just stupidly charge them in without using their launcher. Kill at least 3 or 4 of them and they never fired a shot.

There might be more, but this is all I've observed for now.
Last edited by MagnusEffect; 24 Nov, 2020 @ 7:53am
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Showing 1-1 of 1 comments
Tibrochief 6 Sep, 2022 @ 8:39pm 
USA: riflemen flavor text is borked, appearing as a series of small white rectangles
Paratroopers for air force doctrine are labled as "Guards Airborne Troops" with default flavor text to match
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