ARK: Survival Evolved

ARK: Survival Evolved

Modern Weaponry
Bruh 12 Apr, 2018 @ 10:38pm
Finally + Bugs
Been waiting for a mod that adds weapon variety without breaking the Game With Overpowered guns.

Couple of issues i noticed.
1.) The gun cabinet's doors don't actually open like they did in your video, the text just changes from open/close.

2.) Changing the fire rate appears to do nothing except change the icon (All guns)

Couple of animation glitches:
You can not aim if you look down the sights on SKS rifle:
https://gtm.steamproxy.vip/ugc/2438012654025203676/A5550D5DD30B5817C9B64F0207309321766853FB/

Anaconda Magnum reload mesh issue:
https://gtm.steamproxy.vip/ugc/2438012654025202463/CC45E7B1A2E1B38ADE67042B3E61C3E38F3932A0/

USP 45 sights are not aligned correctly.
https://gtm.steamproxy.vip/ugc/2438012654025244961/FE5F760BDBB1374CADE6D775DD6F71A5343A36C3/
Last edited by Bruh; 12 Apr, 2018 @ 10:43pm
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Showing 1-6 of 6 comments
P0k3r  [developer] 13 Apr, 2018 @ 4:32pm 
Is it singleplayer that you are having the fire mode and doors not opening issue? TBH, I don't think I ever tested it in sp, just on server but I think I know what may be the issue since I know it works right on server so I'll do some sp tests when I get home and hopefully have an update this evening
P0k3r  [developer] 13 Apr, 2018 @ 4:36pm 
As for the sights, thats not even the ak model, thats the ark rifle. Not sure whats going on there.. On the magnum I just need to redo the weight painting, looks like I missed a few polygons and I noticed the usp sights shortly after uploading this last night so they are already fixed for next update
Bruh 13 Apr, 2018 @ 5:44pm 
All was done on a Non dedicated MP session.
when it says "You're a bad gun owner for leaving your gun cabinet open!" (or something along those lines), it can spam your screen if you keep walking back and forth from the cabinet from a certain distance.
if you wanted to fix this, just add a simple little variable that changes to 1 (or true) once the message pops up, and only have it set back to 0 (or false) when the cabinet is closed again. the cabinet can check for this variable, and if true (if the message was already displayed), then dont display it again. this way, it will only pop up once and not spam your screen.
Caniss 18 Apr, 2018 @ 10:32am 
Just added the mod lastnight and truly enjoying it. Noticed that upgrading does nothing for damage and painting the weapons doesn't work. A great mod and thank you, just wanted to let you know of a couple of issues we've had. Also? No scopes for the sniper rifles?
Last edited by Caniss; 18 Apr, 2018 @ 10:32am
Leviticus 22 Apr, 2018 @ 7:39pm 
The Mk.14 EBR has no firing sound effect, and I dunno if it's a bad glitch download for me or something that's actual and in game, but an ascendant 350% damage mk.14 takes 8-10 shots to kill a level 5 raptor if they all connect. We're talking 10-30 damage per shot out of an ascendant rifle.
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Showing 1-6 of 6 comments
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