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Yes, this mods (http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1194081262) adds all secondary weapons in utility slot. If you want only pistol, you must change ini file in this mod.
steam/steamapps/workshop/content/268500/1194081262/Сonfing/XComUtilitySlotSidearms_WOTC.ini
Open file and find this text. Write true for weapons who want you to see in utility slot. Write false for others.
bEnablePistols=true
bEnableSwords=false
bEnableGremlins=false
bEnablePsiAmps=false
bEnableGrenadeLaunchers=false
bEnableClaymores=false
bEnableRipjacks=false
bEnableShardGauntlets=false
bEnableGenerics=false
Something to keep in mind is that these classes were designed for Long War 2, and therefore aren't perfectly balanced for WotC. I think someone could make a much more fitting set of classes out of these abilities. For example, LW2 had a big reliance of stealth, but speccing a Shinobi that way in Beta Strike WotC doesn't bring all that much to the table.
Thanks for that information, you da man.
I got pistols now in my campaign thanks to you.
EDIT: Ph@raoN_Man's comment has been edited to be correct.
Yes, you are right. I was mistaken. I'm fix my comment. Sorry