ARK: Survival Evolved

ARK: Survival Evolved

Stacks for Humans
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
XHeadGaming  [udvikler] 3. apr. 2018 kl. 13:37
GameUserSettings Options
How to use GameUserSettings to configure Stack size and Weight

There are 2 methods to configure the stack and the weight, Global and Individual

Both methods can be used at the same time, individual method takes priority

All configurations below, has to be placed after the section
[RNStacks]

Global Method
[RNStacks] GlobalStackSize=100000 GlobalItemWeight=0.001 WeightReductionDisabled=false

GlobalStackSize
- Sets the maximum stack size all items will have, unless specified by an individual configuration.

GlobalStackSizePercent
- This option is a multiplier, setting to 2.0 will make all items have a double stack size based of vanilla stack size for that item, ex. Flint 200, RawMeat 40, unless specified by an individual configuration.

GlobalItemWeight
- Sets the weight of a single item for all items, unless specified by an individual configuration.

GlobalItemWeightPercent
- Setting this option to 0.5 will reduce the weight of all items to 50% based of vanilla weight for that item.

UseVanillaStacks
- Setting this option to true will make all items have vanilla stack sizes, unless specified by an individual configuration. This is great if you want to create your own stacks configuration, while keeping all the unspecified items with the default vanilla stack sizes.

WeightReductionDisabled
- Setting this value to true, will make all items have vanilla weight, unless specified by an individual configuration. Great in combination with the previous option, to create your own stacks configuration, while keeping unspecified items with vanilla weight.


Individual Method

Each item consists of 2 lines for the size and 2 lines for the weight
-> For the size we have one ending in _Size and the other _SizePerc
_Size=1000 <- Will make a stack of this resource hold 1000 items
_SizePerc=3.0 <- Will make a stack of this resource hold 3 times more than vanilla

-> For the weight we have one ending in _Weight and the other _WeightPerc
_Weight=0.1 <- Will make each item of this resource weight 0.1
_WeightPerc=0.5 <- Will make each item of this resource weight half(50%) of the vanilla weight


So for example, let's suppose you want all items stacking to 22k, but stone you want 14k
You will write something like this:
[RNStacks] GlobalStackSize=22000 Resource_Stone_Size=14000

Another example, suppose you want all stacks to 5k with vanilla weight, but because
you want players to build huge stone bases, you want to increase the stacks of wood and
stone to 22k and also reduce the weight to 0.02
[RNStacks] GlobalStackSize=5000 WeightReductionDisabled=true Resource_Stone_Size=22000 Resource_Stone_Weight=0.02 Resource_Wood_Size=22000 Resource_Wood_Weight=0.02

After update 15, here's a simple example how to double all the stacks while keeping the same vanilla weight per-stack
[RNStacks] GlobalStackSizePercent=2.0 GlobalItemWeightPercent=0.5

Please note: Because i changed the method of stacking to be more permanent, to give you accurate weight results, every change to the stacks will only be applied on newly obtained/crafted items.

Now the list of all items
As this is a huge list, i decided to paste in pastebin

PrimalEarth
https://pastebin.com/N7VKEbhn

ScorchedEarth
https://pastebin.com/YHycsxfn

Aberration
https://pastebin.com/X5Aub1Vt

Extinction
https://pastebin.com/qJ50HxbS

Homestead
https://pastebin.com/frb4PE71

KibbleRework
https://pastebin.com/EPH1EvAB
Sidst redigeret af XHeadGaming; 15. juli 2019 kl. 11:40