Garry's Mod

Garry's Mod

gmDoom
Blue22111 4 Sep, 2014 @ 6:58pm
incompatable mods.
as requested by the author.
< >
Showing 1-15 of 20 comments
ghor  [developer] 4 Sep, 2014 @ 7:03pm 
I would suggest re-enabling a full page of addons at a time, due to the number of them you have installed.
Blue22111 4 Sep, 2014 @ 7:03pm 
This collection contains all of the mods I use http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=275611119
Blue22111 4 Sep, 2014 @ 7:04pm 
Originally posted by Ghor:
I would suggest re-enabling a full page of addons at a time, due to the number of them you have installed.

I'm starting with all of the map mods then working from there.
Blue22111 4 Sep, 2014 @ 7:11pm 
What type of mods might be incompatable with this?
ghor  [developer] 4 Sep, 2014 @ 7:15pm 
Weapons, entities, NPCs, vehicles, tools, gore mods, superpowers, or anything else that has special code. Packs that include only simple models or maps shouldn't cause trouble.
Blue22111 4 Sep, 2014 @ 7:17pm 
I have a bunch of them so I will be testing for a while (I'm going to do it by catagory weapons, then npcs then others).
Blue22111 4 Sep, 2014 @ 7:21pm 
all of the maps work.
Blue22111 4 Sep, 2014 @ 7:21pm 
now to go into my must have mods (my favorite mods of all ones I wont play without).
Blue22111 4 Sep, 2014 @ 7:32pm 
Works with the must haves.
Blue22111 4 Sep, 2014 @ 7:32pm 
Now I will go into other mods I like.
Last edited by Blue22111; 4 Sep, 2014 @ 7:43pm
Blue22111 4 Sep, 2014 @ 7:49pm 
They worked.
Blue22111 4 Sep, 2014 @ 7:49pm 
I'll keep testing.
Blue22111 4 Sep, 2014 @ 8:00pm 
oh by the way, mk9 didnt remove the blood effects from the npcs in your mod.
Blue22111 4 Sep, 2014 @ 8:42pm 
Well I reactivated the mods I wanted and It worked.
Blue22111 4 Sep, 2014 @ 8:43pm 
I'll update the collection I gave you the link for soon.
< >
Showing 1-15 of 20 comments
Per page: 1530 50