Garry's Mod

Garry's Mod

gmDoom
morb newell 11 Oct, 2016 @ 4:49am
gmDoom addon conflict, sounds not working.
When I unload all the addons to another folder, gmDoom works perfectly. But when I put them in, the sounds don't work. Some of the DOOM text has black boxes. Heres some related information from the console:

CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_punch', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_pistol', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_shotgn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_dshtgn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_dbload', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_dbcls', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_dbopn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_rlaunc', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_plasma', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bfg', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_rxplod', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_sawful', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_sawhit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_sawidl', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_sawup', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_plpain', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_oof', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_slop', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_getpow', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_wpnup', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_itemup', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_tink', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_barexp', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_telept', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_dmact', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_dmpain', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_posit1', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_posit2', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_podth1', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_podth2', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_popain', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_posact', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_claw', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bgsit1', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bgdth1', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bgact', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_brsdth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_brssit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_kntdth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_kntsit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_firsht', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_firxpl', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_sgtatk', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_sgtdth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_sgtsit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_manatk', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_mansit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_mnpain', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_mandth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bspdth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bspact', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bspsit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bspwlk', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_sklatk', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_cacsit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_cacdth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_pesit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_pepain', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_pedth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_skeswg', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_skepch', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_skeatk', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_skesit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_skedth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_skeact', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_vilsit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_vipain', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_vildth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_vilact', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_vilatk', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_flamst', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_flame', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_hoof', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_metal', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_cybsit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_cybdth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_spidth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_spisit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_sssit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_ssdth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_keenpn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_keendt', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bosdth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bospn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bossit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bospit', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_boscub', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_sgcock', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_pstart', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_pstop', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_doropn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_dorcls', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_stnmov', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_swtchn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_swtchx', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_pldeth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_pdiehi', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bgdth2', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_skldth', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_chgun', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bdopn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_bdcls', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_itmbk', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt' CSoundEmitterSystemBase::AddSound( 'DOOM.sfx_radio',

I have made an effort to unsubscribe and delete addons I may never ever use.
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Showing 1-2 of 2 comments
Willow the Sinner 11 Oct, 2016 @ 6:25am 
Its most likly an addon conflict from the latest update. Saddly this is rarly worked on anymore.
morb newell 12 Oct, 2016 @ 4:56am 
It turns out it was CScheater's HL2 EP2 content addon for the hunter that was causing conflict. I now have the full $70 worth of half life series that i bought for $10 (praise lord gaben for steam sales :steamhappy:), so I will just enable it from the bottom right corner.
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Showing 1-2 of 2 comments
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