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+15% damage
+20% projectile speed
+30% blast radius
-75% clip size
Nice idea :)
+25% damage
+30% projectile speed
+50% blast radius
-75% clip size
-50% max primary ammo on wearer
-If you hit yourself= full damage (includes rocket jumping)
Now that would be more interesting.
even better. but maybe even more damage? direct hit gets that much ;/
thats true
When Dam Meter is full +25% Speed and all damage done becomes Mini-crits
Negative
-40% Damage Penalty
NOTE: Dam Meter is filled after 360 Damage is done.
+100% Damage to buildings
Bad:
+50% Damage taken from sentries
- Can't Uber
-25% Heal rate
Lol
+25 Health on wearer
Random Critical Hits
+50% Damage on Buildings
+50% Damage to Enemy Players
Bad:
-33 Clip size
-30% Damage Penalty
slightly homes in on target (i.e. curves towards them, but doesn't follow them.)
+ 50% clip size
+ 50% damage against buildings
Cons:
15 to 25% damage decrease against players
+25% damage vs buildings
On direct hit with building: +20% larger blast radius
-20% projectile speed
-30% damage vs players
-50% clip size