Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But in the end it comes down to it being a mismatch between the 2. They just don't work together, the helmet is ornate and with lots of details and the body is simple lines and less detailing.
The author seems to have a strong vision, but the limitations of the tennogen body mesh changes limits him/her here too much to make it work. Maybe just separate the helmet and the skin since maybe the prime versions body would work better with the helmet alone.
Bingo.
There are different parts in this skin that have detailing like the back of the armour and the spaulders but the intended vision is to keep these more refined than having a visual overload
I second this notion. But all in all if it does come up I'm still going to get it and in the future see a v2.0 But still you got my thumbs up for it.
That's a Warframe Design No-No.
https://vignette.wikia.nocookie.net/warframe/images/3/37/HarlequinAltHelmet.png/revision/latest?cb=20140718094657
https://vignette.wikia.nocookie.net/warframe/images/f/ff/MiragePrime.png/revision/latest?cb=20171220211538