Tabletop Simulator

Tabletop Simulator

Gloomhaven - Fantasy Setup (Scripted UI)
Nerdhaven 3. apr. 2021 kl. 16:26
Replacing Circles standee and adding summons
I know there are efforts to create a 3D model for each of the unlockable classes. I have my own for Circles as well as for many summoned creatures that I’ve imported from physical painted versions using Zephyr/Blender/Unity.

I’d like the character standee to retain proper functionality with all of the scripting. So far I’ve managed to get the health bar and +/- buttons added to the new standee.

I’d also like to add health bars to the custom minis I’m using for summoned creatures. I’m guessing I can add these to the monster stat scripts and handle in that way, but haven’t dug into it much yet.

Does anyone have any helpful tips or guides to suggest?

I’m also happy to share the models with the developers if they want to integrate it themselves.
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tAfkaA 4. apr. 2021 kl. 2:21 
i use another Mod for this: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2071689596 it offers 3D Models for all sumons, including Bases, HP-Bars, values and the abiity to add status-effects by dropping them onto the model. And if you prefer your own model, you can simply use the one from the mod and change the model to the one you prefer(right click -> Custom -> Model/Mesh). All the funcionality should still be there
Sidst redigeret af tAfkaA; 4. apr. 2021 kl. 2:21
Nerdhaven 4. apr. 2021 kl. 11:53 
Thanks, this is awesome! I've been following an online tutorial to ultimately get my models into a unity format to import as an AssetBundle. I'm running into issues trying to get the OBJ files imported to update as a Model instead. Any suggestions?
Nerdhaven 4. apr. 2021 kl. 14:53 
Nevermind, figured out I could just copy/paste the LUA and UI scripts from these models to my Models and name them the same to get it to work. There was some minor script tweeking needed to move the -/+ buttons and health bar panel, but that wasn’t too bad.
ckraucun 5. apr. 2021 kl. 18:38 
eXitus is working on 3D models for all the classes, as discussed in the "3D Characters" pinned discussion thread.
Nerdhaven 5. apr. 2021 kl. 20:09 
Thanks, I’ve seen that and think it’s great. I’ve been focusing mostly on summons, and he also hasn’t gotten to the Circles class model yet so I ended up doing my own.
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