Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
can't text you in steam without us being friends. But I just want to say thank you so much for updating the 5p variant! Some good friends and I appreciate it and really love to play the 5p version! We hope you are willing to keep it updated, otherwise thank you so much again for the work you've already done!
I may look into trying to code up the idea my self, since I am pretty good on the LUA side. But I am surprised the devs haven't thought of something like this already. Or maybe they have and I'm just not aware of it.
It basically creates an abstract save file that only contains information about Gloomhaven, nothing about TTS. Loading such a save file with this new mod will auto setup everything that was in the previous save. So basically it's just a handful of button clicks to update the mod version. :-)
Nice work, will check it out next time we need to update!
The data migration from old versions is pretty much the same as before.
https://drive.google.com/file/d/1lYgqkbwKLAXGX4TRchmc0O65ZmMHbq9D/view?usp=sharing