Ravenfield

Ravenfield

Mosin-Nagant M91/30
Skelebone  [udvikler] 18. feb. 2018 kl. 11:51
Suggestions
If you have any suggestions forthe mod, please post them here.
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Kirk1944 22. apr. 2018 kl. 12:17 
Hi, STT. One week ago I asked about mosin pack with alternative increased damage. It still will be perfect to have a one-hit lethal mosin rifle with hard-coded damage at all distances. Looking forward!!
Sidst redigeret af Kirk1944; 22. apr. 2018 kl. 12:17
Please buff the stop power ;) There is a big difference between one-shot-kill and two-shot-kill
Kirk1944 2. maj 2018 kl. 13:12 
Still waiting for the stop power!=)
Skelebone  [udvikler] 2. maj 2018 kl. 20:37 
Oprindeligt skrevet af Kirk1944:
Still waiting for the stop power!=)
yes, I will work on that, however the mosin is lower on my modding priorities list because for some strange reason, every time I enter the editor, the model for the mosin is removed and I have to reimport it. on its own that wouldn't be the biggest of problems, but since the model for the scope on the scoped mosin has about a thousand different parts and over 12,000 polygons, I can't really go through and replace each one. But I will hopefully have it done eventually.
Kirk1944 9. maj 2018 kl. 14:24 
Oprindeligt skrevet af STT_Games:
Oprindeligt skrevet af Kirk1944:
Still waiting for the stop power!=)
yes, I will work on that, however the mosin is lower on my modding priorities list because for some strange reason, every time I enter the editor, the model for the mosin is removed and I have to reimport it. on its own that wouldn't be the biggest of problems, but since the model for the scope on the scoped mosin has about a thousand different parts and over 12,000 polygons, I can't really go through and replace each one. But I will hopefully have it done eventually.
Sorry, I have not created any model for this game. Why changing the damage is such a complicated task?
Skelebone  [udvikler] 9. maj 2018 kl. 19:52 
Oprindeligt skrevet af Kirk1944:
Oprindeligt skrevet af STT_Games:
yes, I will work on that, however the mosin is lower on my modding priorities list because for some strange reason, every time I enter the editor, the model for the mosin is removed and I have to reimport it. on its own that wouldn't be the biggest of problems, but since the model for the scope on the scoped mosin has about a thousand different parts and over 12,000 polygons, I can't really go through and replace each one. But I will hopefully have it done eventually.
Sorry, I have not created any model for this game. Why changing the damage is such a complicated task?
changing the damage isn't the hard part, that's fairly easy. but if I don't replace the model each time I'm editing the weapon, it will be uploaded without a model and therefore will be invisible in-game.
Kirk1944 26. maj 2018 kl. 9:52 
What's up? How is it going?
Skelebone  [udvikler] 26. maj 2018 kl. 10:15 
Oprindeligt skrevet af Kirk1944:
What's up? How is it going?
I have been waiting for animations for one of the guns I'm working on, until then I can't do too much. Also, school and other life stuff has been preventing me from modding recently.
Malu 26. juni 2018 kl. 4:52 
Hey dude, love the rifle, would it be possible to have it a one shot to the chest? No limbs, only upper chest and head (are there even body multiplier in this game?)
Sidst redigeret af Malu; 26. juni 2018 kl. 4:52
Breeton 26. juni 2018 kl. 14:50 
i love this mod and the gun, I was wondering if there was a way there could also be seperate uploads of each one of the guns in this mod?
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